I find it odd that nobody has really been able to improve upon the originator of cel shading: Jet Grind Radio. I hooked it up to my HDTV via the VGA box yesterday and I was suprised to see that even three years later, it still looks a lot better than recent releases such as Zelda: WW and upcoming games like XIII. For example, while Zelda has characters with higher poly counts, the environments are bland and washed out, and the textures show a huge lack of effort. Some could make a case for JSRF, but I think the artistic design in the first outweighs the framerate and draw distance in the sequel. Any thoughts as to why nobody has been able to beat out the innovator after all this time?