Dan B
Screenwriter
- Joined
- Sep 17, 1999
- Messages
- 1,389
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Discuss.
Discuss.
Nintendo seemed to take home most of the awards there, including Most Disappointing GameCube gameYou didn't really think that Microsoft would take home the most disappointing Gamecube game, did you?
The choices for Game of the Year are disapponting though. To not even nominate Splinter Cell means that the editors should be punished severly by making them play New Legends for 3 months straight.Splinter Cell was not a PC game in 2002.
Splinter Cell was not a PC game in 2002.He's referring to the console awards.
My major beef with the awards (other than the best RPG award for NWN) is their critique of Super Mario Sunshine"
It seems almost ludicrous that a game could score a great score of 8.0 on GameSpot's admittedly tough rating scale and still be considered a disappointment, and yet the standard that past Mario games have set is so high that anything less than a revolutionary step for the series can be considered a letdown. Consider the history of Mario: Super Mario Bros. defined what it meant to be a 2D platformer, Super Mario World expanded and redefined the 2D platformer, then Super Mario 64 made the most profound leap, flawlessly translating the 2D platformer into a 3D world.
IMO calling Super Mario World a "revolutionary step for the series" is a bit much. Really, Super Mario Bros. 3 was far more revolutionary -- the main innovation in SMW, as far as I'm concerned, was the addition of Yoshi. SMB3 introduced the overworld map, the element of flight, and the inventory system; all SMW really did was build on these, elaborating on the overworld map to include things like hidden levels and simplifying the inventory (and, of course, giving it all a nice SNES sheen). Frankly I don't see how SMW was any more "redefining" or "revolutionary" than SMS, and I think it's a bit unfair to hold a game to standards that never really existed.
He's referring to the console awards.I stand corrected.
I didn't play Arx Fatalis, but from the nominees listed, Neverwinter Nights is far and away the best PC RPG.That honor is deserved by the Elder Scrolls series this year Dave. Sorry.
Of course we are only talking opinions here after all but I found Neverwinter Nights core game (its single player campaign) to be slightly disappointing. I personally found even Arx Fatalis to have a more varied and interesting single player experience than Neverwinter Nights.
I can however see the reasons why Gamespot gave the top honors to Neverwinter. Its far more accessible than Morrowind or Arx Fatalis (both of which have difficult learning curves) and the Aurora Toolset is an amazing tool to give to the gaming public. Nothing wrong with the choice at all (I just don't happen to agree with it).
For me, this year was all about Morrowind (Xbox and PC versions). Its huge open ended world just kept me coming back for more and more. The included TES construction set, though much more difficult to use than Neverwinters equivalant has also spawned some nice user made mods. (Though admittedly no where near the community thats developed for Neverwinter)
EDIT: As an aside Dave and everyone interested, I highly recommend downloading the Arx Fatalis Demo when you get a chance. I fear the game has suffered from the same "sleeper" status as Gothic last year and will go unnoticed but it is an extremeley well done RPG in the vien of Wizardry and moreso Ultima Underworld. Give it a shot!