- Oct 27, 2000
Porting also costs money, and they might not make back what they spent (which is why the DC version of Half-Life was cancelled at the last minute, literally--they have copies of it in its completed form, but they wouldn't have made enough money off of it to make a revenue, so they just put it down as a tax write-off).
The developer who was porting Half-Life to the DC was a small company compared to Namco.
One thing I don't get: why is it Soul Calibur 2 if Soul Calibur was a sequel? Shouldn't it be called something else? Or maybe they should call it Soul Blade 3.
Soul Edge didn't do well in the arcades and on the PSX, while Soul Calibur was very successful in the arcades and on the Dreamcast. Namco is probably using the Soul Calibur name to help the sales somewhat.
Also, we haven't really seen anything from the XB and GCN that is finished and running right in front of us (most of us haven't at least) so we can't compare the ports.
Why not? You do it all the time!
Hey, how about we start a new thread where we quote Morgan's posts and then cut him to pieces. Oh, this is that post!