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Star Wars Galaxies: An Empire Divided releasedate june 26 (1 Viewer)

Shane Martin

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I play eq and I'm familiar with what this game has and have plenty of friends who are SW junkies and fanboys and even they are not buying it yet due to the bugs.

It's just not ready for primetime.
 

Kevin Reckelhoff

Stunt Coordinator
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Aug 16, 2001
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I play eq and I'm familiar with what this game has and have plenty of friends who are SW junkies and fanboys and even they are not buying it yet due to the bugs.
That's probably the most common sentiment. I think the contingent of people who actively dislike the game is pretty small, but the group waiting for improvements is going to be huge.

From my point of view, the beginning part of the game functions well enough for me to play and have fun. I do have confidence that the permadeath/skill loss/fatal errors will be resolved by launch or very soon therafter, so I don't think my time invested will be lost. Then again, after four years of Ultima Online I'm probably a lot more willing to accommodate bugs than most.

So, when the rest of you come in six months from now, feel free to stop by my house and visit the vendors. :)
 

oscar_merkx

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Apr 15, 2002
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http://www.lucasarts.com/press/releases/78.html

LUCASARTS' STAR WARS GALAXIES™: AN EMPIRE DIVIDED™ EXPERIENCES MOST SUCCESSFUL MMO LAUNCH EVER

Player Community Shows Unprecedented Growth One Week After Launch; First In-Game Community Event To Be Held This Friday

SAN RAFAEL, Calif. and SAN DIEGO – July 3, 2003 – LucasArts' Star Wars Galaxies: An Empire Divided, the first Star Wars massively multiplayer online (MMO) game, experienced unprecedented success in its first week of availability, garnering more than 125,000 users and receiving accolades from gaming press and players alike.

To celebrate the successful launch of Star Wars Galaxies: An Empire Divided, the development team will hold its first coordinated in-game community building event this Friday, July 4. Planned to coincide with America's Independence Day celebration, the team is encouraging players to commemorate the Star Wars holiday of Unification Day by creating and launching fireworks within the game at predetermined locations every hour. More information about this Friday's Unification Day celebration can be found at www.starwarsgalaxies.com.

"As evidenced by the incredible player turnout during the first week, the launch of Star Wars Galaxies: An Empire Divided was the single most successful introduction of an MMO to date," says Simon Jeffery, president of LucasArts. "The game has broken all previous records for first week subscription totals, which bodes very well for the ongoing success of the game."

"Star Wars Galaxies: An Empire Divided is the fastest selling MMO in history," says John Smedley, president, Sony Online Entertainment. "We're ecstatic to be in a position with Star Wars Galaxies: An Empire Divided where we can begin to offer events, such as the Unification Day celebration, so soon after launch. Throughout the development and into the launch of the game, the community has continued to grow stronger and more supportive and these types of events are a way for us to say 'thank you' to our players."

The Star Wars Galaxies development team is working on a variety of new features, such as player-owned ground vehicles and player cities, along with substantial new content to be added on a regular basis throughout the coming months.
 

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