Need Splinter Cell help please...

Discussion in 'Archived Threads 2001-2004' started by John B., Jan 5, 2003.

  1. John B.

    John B. Stunt Coordinator

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    Level 4: CIA Headquarters....

    At the spot towards the end of the level where you come out of the building in the rain to the rendevouz point, and there are stairs leading down (to 1 level still above ground level) and farther down you can see a truck waiting...

    How do you kill the one guard patroling around the stairs below without sounding any alarms?? I have all savepts on the same spot where if i get another alarm it's over.

    Thanks
     
  2. MattSG

    MattSG Agent

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    Sorry to ninja ur thread, but I have a question for you, im stuck at the start of Level 4: CIA HQ, how do you get in the building? They tell me to go into the fan, but its got barbwire over it.
     
  3. Aaron Lock

    Aaron Lock Extra

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    To get rid of that guard, what I did was make the guard inside the room fire a couple of rounds. It doesn't set off an alarm, but it will make the other one come into the room. Once there, hang out in the shadows and knock them both out. There's a third guard outside too, use a sticky shocker on him.


    To get into the CIA building. You have to go across the driveway (do it in the shadows) and then up to the building where there is a ventilation unit surrounded by a fence. Climb the fence, at the left part of the fence (I think it's the left) there's an opening in the barbed wire. Climb into the left fan, it's off for a while.

    Aaron.
     
  4. Steve K.H.

    Steve K.H. Supporting Actor

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    The guard after the mechanical room on level two can be taken out by going down the stairs the moment he starts walking past underneath. You have to watch him without sticking your head out the door.

    From the bottom of the stairs, crouch over by the wall. The guard will come over and stop close to you but won't see you cuz it's dark. Watch his path. Once he turns around you have to sneak up behind him. This is a tough one cuz he stops at the end of his walk and angles a bit to the left, so you have to move to the right. You have a couple of seconds to grab him.

    Definitely one of the harder guards to grab, although his buddy ain't that easy either.

    Good Luck!
     
  5. Jay Mitchosky

    Jay Mitchosky Producer

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    Super tough level. When in doubt (for all of SC)...
    http://gamespot.com/gamespot/gamegui...ell/index.html
    Great FAQ and walkthroughs if you've reached tears through frustration. [​IMG] The CIA is the first level in the game that really tests your stealth skills - much different approach when you can't kill anyone!
     
  6. Lee L

    Lee L Supporting Actor

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    I used my sticky camera to shoot accross the courtyard and look back at myself and everything around. I could see the guard and how long it took him to go back and forth and I could see the next gurad you have to get around the corner as well. Just make sure you do all your looking because I'm pretty sure there is no way to access the stick camera again once you disconnect from it.

    Also, there is something on the shelf to the right of the door, just before you go out. It is a sticky shocker. I have found that if you need to use something, they will put it there for you nearby. I had some more shockers and used one on the guard below. You can crawl out onto the landing without being seen, when the guard gets to the bottom of the stairs, shoot him with the shocker.


    To get into the CIA, there is one small section of the fence where the barbed wire has fallen down. Climb the fence there. It is side parallel to the wall where the louver is.


    As a general strategy, I have taken to saving my checkpoints in all three slots and rotating them. That way I can go back 2 if I need to try again and have more health, etc. Also, if you have a point you don't want to lose you can chose not to save the checkpoint over it but that would be a rare situation.

    After going through the CIA, the next level, Kalinatek should be fun since you can kill all the people you want. The end of that level is a killer though.
     
  7. Jay Mitchosky

    Jay Mitchosky Producer

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  8. Dan B

    Dan B Screenwriter

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    Of course, you can grab the sticky camera off the wall and re-use it again later. (you probably knew that & it doesn't help you if you can't get to it without dying anyway, but...)
     
  9. Jay Mitchosky

    Jay Mitchosky Producer

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    Did know that, but the ability to check in on cams in place would still be cool. For example...

    In the CIA level where you get to the upstairs offices you approach a fork in the hall (just after dispatching a guard talking in the vending room). You can head left down the hall to go in the security room from the back. There are goodies to be had in the store room. When you want to come out it would be great to refer to a sticky cam outside to see if the coast is clear (a guard patrols regularly). The obvious solution is to use the optic cam but it's an automatic sliding door so you don't get the chance. Obviously you could take out the patroling guard first but if you're trying to make it through invisible this is not the right strategy.
     
  10. Lee L

    Lee L Supporting Actor

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