Edan W
Stunt Coordinator
- Joined
- Jun 12, 2002
- Messages
- 154
Miyamoto has trained the industry, but there are certain lessons - about the value of subtlety and imagination, about the art of emergence - that it has yet to learn. Likewise, the industry has not yet trained him. And probably never will.
I read the first page of that, but I pretty much see where it's going.
It's BS.Perhaps you should have read it all then. This is not an article about Nintendo. It is about Miyamoto. They mention Metroid and Eternal Darkness, but those are not Miyamoto games.
The article is not a "Miyamoto needs to get his act together or he's going to be left behind" piece. Although that is a possibly reality. It is simply more a venting of frustration that a designer of his talents continues to paint with a fairly safe color pallet.
Do you not wonder what he could possibly create if he had the urge to create something a little more realistic and gritty? Of course he can remain successful doing what he is, and maybe he is perfectly happy creating the games that he has, but artists do tend to do some of their best, and most respected work when then decide to take a different direction.
Besides, he can always go back to making Mario and Zelda.
And the issue is January 03 (11.1)
And the issue is January 03 (11.1)Thanks...
"They also talk about the future of games being a kind of virtual reality. But I am not convinced that being more realistic makes better games."I wish more developers would take these words to heart.
And I agree that the article is not a slam on Miyamoto and Nintendo. It presents both sides of the issue and ultimately concludes that Miyamoto doesn't make "adult" games because he doesn't need to, not when the games he does make are innovative enough to lead the industry in new directions.
Should we criticize Jon Lasseter of PIXAR for making nothing but KIDDIE movies? NO! He makes films that appeal to all ages, just like Miyamoto's games do.No, but practically every one of Pixar's fans over the age of 13 is salivating at the possibilities of what Pixar could do once released from the confines of Disney.
I dont want Miamoyto to change. Every one of his games have a magic to them that most other games do not. In fact, most Nintendo games do. That is what sets them apart in my opinion. They still make kiddie type games while the world is abandoning them...but damn are those kiddie games fun. And that is the main point of gaming...fun. And Miamoyto delivers fun in spades.While I agree that Miyamoto has a knack for adding some magic to his games, I totally disagree that the world is abandoning these types of games.
Attack at will, but I believe Naughty Dog, Insomniac, and UbiSoft all make some fantastic "kiddie" style games that have a lot more magic than Miyamoto's most recent efforts.
I get the feeling that everyone's aware that he's lost some magic, and we're all freaking out, else we wouldn't be so peeved over this article in the first place.
I get the feeling that everyone's aware that he's lost some magic, and we're all freaking out, else we wouldn't be so peeved over this article in the first placeThe last game released that he directed was Pikmin, IIRC. He didn't direct Super Mario Sunshine, nor the upcoming Zelda. He played a big part in them (Executive Producer, I think) but he didn't actually make them himself. He's busy making many games at once (he was working on multiple Mario and Zelda games, including SNES ports for GBA, and Pikmin 2 all at the same time, plus maybe even more games) so he's not focusing on other games as much as he does for his current love: Pikmin.
I don't think he's lost his magic, I just think it's refocused. He doesn't want to do the same thing with Mario and Zelda all over again, he wants to change things around and improve the formula. If you expect Super Mario Sunshine to be a more modern Mario 64, then you'll be disappointed. Mario 1 is not that much like Mario 3, which is actually a lot like Mario World, which is not much like Mario 64. Sharing a name doesn't mean the gameplay will be identical in each, the change is what keeps the games fresh. Some people just don't want to see changes.
But Miyamoto CREATED MetroidAre you sure about that, Morgan? I thought Gunpei Yokoi (who went on to design the Gameboy & is sadly gone) was the man behind the original Metroid.