GTA3 oddness

Discussion in 'Archived Threads 2001-2004' started by Jeremy Illingworth, Jan 17, 2002.

  1. Jeremy Illingworth

    Jeremy Illingworth Supporting Actor

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    Ever since I got GTA3 there has been this oddness; I wasn't sure if it was a glitch or the software or the hardware. When I got around a corner or do something that changes a lot of scenery sometimes there is part (like the road or the side of a building) that doesn't draw in as fast as the rest and is left showing the previous texture. It only takes a second to go away. Does this happen to anybody else or is it just me?

    jeremy
     
  2. Allan Petersen

    Allan Petersen Stunt Coordinator

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    Hi Jeremy.

    I believe that the "glitch" is caused by the limited memory of the Playstation. The machine can't hold all the textures it needs in active memory and as you drive around the city new textures will constantly be loaded from the disc.

    You will notice the draw-in effect if you stand on a long, straight road with a good view (the one by the police station in Portland is a good example). If you turn around really quickly you will notice the buildings in the distance appearing literally out of thin air. Sections of the road will sometimes fade into view as well.

    Actually I am amazed at how well this is done although it is slightly disorienting at times. On the PC this effect would probably result in stuttering gameplay unless you had enough RAM.

    Regards,

    Allan
     
  3. Dan Brecher

    Dan Brecher Producer

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    Yeah I've seen that, offten an odd blue of green fill before it draws everything in. Happens a lot when you move fast from the point of view of the sniper rifle.

    Dan (UK)
     
  4. Jeremy Illingworth

    Jeremy Illingworth Supporting Actor

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    I'm glad its not just me. I thought it might be due to the constantly streaming textures.

    jeremy
     
  5. Eric Alderson

    Eric Alderson Stunt Coordinator

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    The other day I running in one of the subway tunnels in Staunton Island when I was hit the subway. The incident knocked me straight up into the "suburb" level. Since I wasn't far enough in the game, I was trapped there for eternity. [​IMG]
     

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