Jason Quillen
Supporting Actor
- Joined
- Nov 1, 2000
- Messages
- 622
I've been thinking about this for a while, but playing Zelda this past weekend inspired me to post about it.
Why is Nintendo sitting on their old video game catalog? It seems to me these games are an unrealized goldmine.
I've had a Nintendo system in my house / dorm since the original NES, which my fantastic parents got for me in 1985 / 86, so I was about 5. I can't even count the number of classics on those systems, theres just too many. So wheres the problem? The cartridges. If I want to play a NES game I have to dig the old boy out of the attic, (probably buy some new parts to get it hooked up to the TV correctly), hook it up, and play. But thats too much trouble - I've run out of space in my entertainment center with the big 3 consoles to swap the old NES systems in and out on a whim. (Then theres the problem of the old NES not playing the games - so I blow on them until I make myself lightheaded, then maybe it will work.) Then when I play Zelda I will undoubtedly want to play A Link To The Past on SNES, so then we go through the whole process again. Same with N64. All for a little video game nostalgia.
Nostalgia that is completely worthwhile once I start playing the game - but getting me to go though all that, especially with more convenient options right in front of me, is nearly impossible.
But now that cartridges are a thing of the past, why hasn't Nintendo gone though hell and high water to get these video game gems ported onto the Gamecube? I'm not even talking about obscure hit or miss titles - I'd be more than content with the classics. Hell, I'd even be content with just the flagship classics - Mario, Zelda, Castlevania, Mega Man, Double Dragon, Dragon Warrior, Metroid... just to name a few - these games are all amazingly popular, have more than one sequel, and most are spread over multiple consoles. Why hasn't there been a Zelda Collection for any NES system? The same goes for every franchise listed above, the only exception being Mario, which had a collection for SNES (which I bought) - but we're left with the same cartridge / system problem.
I can't imagine Nintendo being afraid of sales. But if they are afraid of sales, why not test the water first - release a Mario or Zelda collection. If they made a Zelda collection, with all 5 games (up to and including Majora's Mask), the sales numbers would probably be staggering. Hell, a collection like that would even sell Gamecube systems. Even if the current CD format of video games goes out with the next generation - and they have no support for CD's (which doesn't seem likely), I still have Zelda collected in one place - on one console, not 3 different ones.
What else could be preventing these collections? A big speed bump is probably the individual companies that made the games - I don't know if Nintendo has any real right to reproduce them on another system. But hell, money talks - someone out there owns the rights, so throw some cash at them.
Of course, a case could be made that this area is currently being tested. The Sonic Collection from Sega is a good example - but I don't know how well (or poorly?) it sold. There was the Castlevania remix on PSX, but again, I don't know how it sold. Then we had Metroid appearing on Metroid Prime / Fusion - with the hitch of having to own both. But even with that catch the fact that Metroid was on there was a pretty big deal for a while. And, of course, most recently we got the Zelda Ocarina / Master Quest disc with Wind Walker. Again, this disc alone has sold copies of Wind Walker and as far as I've seen it has been selling pretty well. But I'm afraid Nintendo did this just because Wind Walker was cell shaded, and they wanted to gently push the apprehensive fans to it by tossing Ocarina on there with it for free. Regardless, hopefully Nintendo can read the writing on the wall and see how great these collections would be / sell.
All I'm saying is give it a try - toss all the previous Mario games (through 64) on a disc (maybe 2?) and sell it for $20 - $25 (+/-) and see what happens. What do they have to lose?
I know there are other solutions, like emulators, but that has its own issues, and I think it's too much of a gray area for HTF discussion. But the sheer popularity of emulators should show Nintendo that people are interested.
So, anyone have any thoughts on this? Why these collections haven't shown up yet, how they would sell, or anything at all along these lines?
With all that off my chest, I'm going to play Ocarina on NGC (and dreams of a Mega Man, Castlevania, or Zelda collection in the near future.)
JQ
Why is Nintendo sitting on their old video game catalog? It seems to me these games are an unrealized goldmine.
I've had a Nintendo system in my house / dorm since the original NES, which my fantastic parents got for me in 1985 / 86, so I was about 5. I can't even count the number of classics on those systems, theres just too many. So wheres the problem? The cartridges. If I want to play a NES game I have to dig the old boy out of the attic, (probably buy some new parts to get it hooked up to the TV correctly), hook it up, and play. But thats too much trouble - I've run out of space in my entertainment center with the big 3 consoles to swap the old NES systems in and out on a whim. (Then theres the problem of the old NES not playing the games - so I blow on them until I make myself lightheaded, then maybe it will work.) Then when I play Zelda I will undoubtedly want to play A Link To The Past on SNES, so then we go through the whole process again. Same with N64. All for a little video game nostalgia.
Nostalgia that is completely worthwhile once I start playing the game - but getting me to go though all that, especially with more convenient options right in front of me, is nearly impossible.
But now that cartridges are a thing of the past, why hasn't Nintendo gone though hell and high water to get these video game gems ported onto the Gamecube? I'm not even talking about obscure hit or miss titles - I'd be more than content with the classics. Hell, I'd even be content with just the flagship classics - Mario, Zelda, Castlevania, Mega Man, Double Dragon, Dragon Warrior, Metroid... just to name a few - these games are all amazingly popular, have more than one sequel, and most are spread over multiple consoles. Why hasn't there been a Zelda Collection for any NES system? The same goes for every franchise listed above, the only exception being Mario, which had a collection for SNES (which I bought) - but we're left with the same cartridge / system problem.
I can't imagine Nintendo being afraid of sales. But if they are afraid of sales, why not test the water first - release a Mario or Zelda collection. If they made a Zelda collection, with all 5 games (up to and including Majora's Mask), the sales numbers would probably be staggering. Hell, a collection like that would even sell Gamecube systems. Even if the current CD format of video games goes out with the next generation - and they have no support for CD's (which doesn't seem likely), I still have Zelda collected in one place - on one console, not 3 different ones.
What else could be preventing these collections? A big speed bump is probably the individual companies that made the games - I don't know if Nintendo has any real right to reproduce them on another system. But hell, money talks - someone out there owns the rights, so throw some cash at them.
Of course, a case could be made that this area is currently being tested. The Sonic Collection from Sega is a good example - but I don't know how well (or poorly?) it sold. There was the Castlevania remix on PSX, but again, I don't know how it sold. Then we had Metroid appearing on Metroid Prime / Fusion - with the hitch of having to own both. But even with that catch the fact that Metroid was on there was a pretty big deal for a while. And, of course, most recently we got the Zelda Ocarina / Master Quest disc with Wind Walker. Again, this disc alone has sold copies of Wind Walker and as far as I've seen it has been selling pretty well. But I'm afraid Nintendo did this just because Wind Walker was cell shaded, and they wanted to gently push the apprehensive fans to it by tossing Ocarina on there with it for free. Regardless, hopefully Nintendo can read the writing on the wall and see how great these collections would be / sell.
All I'm saying is give it a try - toss all the previous Mario games (through 64) on a disc (maybe 2?) and sell it for $20 - $25 (+/-) and see what happens. What do they have to lose?
I know there are other solutions, like emulators, but that has its own issues, and I think it's too much of a gray area for HTF discussion. But the sheer popularity of emulators should show Nintendo that people are interested.
So, anyone have any thoughts on this? Why these collections haven't shown up yet, how they would sell, or anything at all along these lines?
With all that off my chest, I'm going to play Ocarina on NGC (and dreams of a Mega Man, Castlevania, or Zelda collection in the near future.)
JQ