Damien
Supporting Actor
- Joined
- Mar 29, 2002
- Messages
- 508
I just picked this game up the day before and here are some things I've seen
-first thing, the graphics are high-res and smooth, and the glitches from the PS2 version are gone supposidely, but i've had some fishy collision detection incidents. The soundtrack is ok, with notables pod, saliva, hoobastank, and a couple of nice punk songs. Of course you can say screw that and use your own music. The game has an exclusive level, a la tony hawk 3, that is not playable in career mode. i have yet to get it, but it is called the zoo. Next, the 5.1 so far is average, but the music soundtrack seems like it comes from the rears as well. And it also has some nice effects like if you fall on certain objects you'll get a thump from your subwoofer. I'd place it just ahead of th3. things missing so far: no create a skater, no gaps, and only one trick button. I am having a little trouble with the control with the s version, it feels very loose compared to th, and it does have small collision problems.. the layout is intuitive so maybe i'll get used to it. if you played dave mirra it's the same thing here. The game has 7 levels and 8-9 skaters availible. The levels are freaking huge. like 10 cruise stages from th3 ships could fit in it. right now it is overwhelming, as i am trying to get a hang on the new mechanics introduced here. you talk to people like th, but this time they have a lot more funny things to say. you have your high scores, and you can do stuff to trigger cinemas as well. the difference is there is 20-35 objectives per level, so it is bigger. and the goals are unique, i'll fill you in as i go along. the new moves are a pole swing, car skitch, vault, and maybe more. otherwise, manuals, reverts, and lips are all here, but they seem a little more sluggish then that game. also the game is VERY DEEP. you level up your player rpg style, complete with xp points depending on how you skate. also you have no time, and have a juice meter to keep up otherwise it's game over. different power ups can help you and you have a lot of moves at your disposal. you can also bail out of a fall and do a lot of tweaking to grinds. overall i'm pleased but i haven't hit any kind of wow factor, it still seems like i'm playing an extreme sports game with skates. i'll post back soon with more impressions.
-first thing, the graphics are high-res and smooth, and the glitches from the PS2 version are gone supposidely, but i've had some fishy collision detection incidents. The soundtrack is ok, with notables pod, saliva, hoobastank, and a couple of nice punk songs. Of course you can say screw that and use your own music. The game has an exclusive level, a la tony hawk 3, that is not playable in career mode. i have yet to get it, but it is called the zoo. Next, the 5.1 so far is average, but the music soundtrack seems like it comes from the rears as well. And it also has some nice effects like if you fall on certain objects you'll get a thump from your subwoofer. I'd place it just ahead of th3. things missing so far: no create a skater, no gaps, and only one trick button. I am having a little trouble with the control with the s version, it feels very loose compared to th, and it does have small collision problems.. the layout is intuitive so maybe i'll get used to it. if you played dave mirra it's the same thing here. The game has 7 levels and 8-9 skaters availible. The levels are freaking huge. like 10 cruise stages from th3 ships could fit in it. right now it is overwhelming, as i am trying to get a hang on the new mechanics introduced here. you talk to people like th, but this time they have a lot more funny things to say. you have your high scores, and you can do stuff to trigger cinemas as well. the difference is there is 20-35 objectives per level, so it is bigger. and the goals are unique, i'll fill you in as i go along. the new moves are a pole swing, car skitch, vault, and maybe more. otherwise, manuals, reverts, and lips are all here, but they seem a little more sluggish then that game. also the game is VERY DEEP. you level up your player rpg style, complete with xp points depending on how you skate. also you have no time, and have a juice meter to keep up otherwise it's game over. different power ups can help you and you have a lot of moves at your disposal. you can also bail out of a fall and do a lot of tweaking to grinds. overall i'm pleased but i haven't hit any kind of wow factor, it still seems like i'm playing an extreme sports game with skates. i'll post back soon with more impressions.