Are You Ready To Make Some Crazy Money On Your XBox?

Discussion in 'Archived Threads 2001-2004' started by Kelley_B, Mar 16, 2002.

  1. Kelley_B

    Kelley_B Cinematographer

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    Hitmaker has announced Crazy Taxi 3 and thank god its not Cell-shaded!
    http://gamespot.com/gamespot/stories...855639,00.html
    The game will be called Crazy Taxi 3: High Roller and takes place in Las Vegas! It looks real good from the early screenshots and is about 40% done. This is another title that I cannot wait for! Its scheduled to be out in the summer in Japan, so hopefully we won't have to wait to long to get it.
     
  2. Morgan Jolley

    Morgan Jolley Lead Actor

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    No offense, but you gotta think how much they can change the game from the second one. A new city is neat, but the gameplay is pretty much the same (it seems that way for now).
     
  3. Ricky Hustle

    Ricky Hustle Supporting Actor

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    Keep the gameplay the same! That's fine with me.

    I can't wait!
     
  4. Andy Sheets

    Andy Sheets Cinematographer

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  5. Jeff Kleist

    Jeff Kleist Executive Producer

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    Sure you're still driving around picking people up, but I felt CT2 was a good change. Not only was the basic driving mechanic of the environment different, but you have the jump button to do some crazy tricking [​IMG]
    When I get my XB I'll be making some crazy money once again [​IMG]
     
  6. Dan B

    Dan B Screenwriter

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  7. Donnie Eldridge

    Donnie Eldridge Supporting Actor

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    I've got no problem with another sequel in this series. My problem is when they charge $50 for a game that should cost a whole lot less.
     
  8. Kelley_B

    Kelley_B Cinematographer

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    Morgan,

    With each new CT you have to relearn the City and thats where the fun is at, learning the fast routes, how do I get from A to B the quickest and make the most cash. If they change the gameplay I will be the first down at Hitmaker, ready to kick some ass!
     
  9. NickSo

    NickSo Producer

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    Real Name:
    Nick So
     
  10. Morgan Jolley

    Morgan Jolley Lead Actor

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    The thing I don't get is when Final Fantasy games have different stories, different characters, different battle systems, and only retain a few elements of the previous games and people complain, but when Crazy Taxi just puts the player in a new environment with absolutely no changes to the gameplay (or even a few changes), it gets critical acclaim.
     
  11. Kelley_B

    Kelley_B Cinematographer

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    Ummm I personally can barely tell the difference between the Final Fantasy battle systems. I remember reading all the hype about how different FFX's battle system was and when I started playing it I was blown away, by how similar it was!
     
  12. BrianB

    BrianB Producer

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  13. Jason Seaver

    Jason Seaver Lead Actor

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  14. Iain Lambert

    Iain Lambert Screenwriter

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    This is a cruel and heartless thing to do. Wait until I decide on the PS2, and then less than a week later inform me that I'll be needing an X-Box. And after all the slagging I've given the controller as well. Cruel, Hitmaker, cruel. Still, at least I've still got my Dreamcast for the first two - I can't believe the idiot in EB recommended trading it in.
     
  15. Morgan Jolley

    Morgan Jolley Lead Actor

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    I have nothing wrong with the "if it ain't broke, don't fix it" idea, but I think its a little weird how it can only apply to some situations.
     
  16. Ricky Hustle

    Ricky Hustle Supporting Actor

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    Morgan, I think we are talking about two very different fan camps here. Crazy Taxi is an arcade game played for the most part in shorter sessions (although I've have some finger numbing marathons myself), and the style of play is so simple that there really isn't much to change. There simply isn't as much room to "innovate" aside from the look and size of the cities, and those that play it really dont want to relearn a control scheme.

    With RPGs and the like, the gameplay has so much more areas in which the developers can and do tweak, point systems, classes whatever. I'd personally want to see many changes in a RPG sequel because you spend 80 hours, who wants to do the same thing with the same feel when the sequeal comes out? Maybe I'm off base, but it's a probable explanation.
     
  17. Morgan Jolley

    Morgan Jolley Lead Actor

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    RPGs are based more on the storylines (well, the generic console ones anyway) and not as much on the gameplay. The battle systems are important, and there are changes made between the games in series', but the battle systems for each game only have the same types of similarities as every racing game or every fighting game.

    The thing about CT is that even if you only play it in small doses, is a brand new city (and thats about the extent of the changes) worth $50 for only a small amount of play every once in a while? With RPGs, you are given dozens of hours to explore the whole game, get to know the characters, and see the whole plot unfold, so even if the battle system was similar to previous ones, some would argue that you are given a lot of time to enjoy things beyond the similar gameplay.

    If you take a Final Fantasy fan and give him Final Fantasy 9 and X and have him play it, they will find more differences between the games than a CT fan will find between CT and CT2. Thats pretty much my point.
     

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