Morgan Jolley
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Also, regarding the cel-shading, the biggest pieces of solid information and rumors on the Wii U Zelda are that it will use the Skyward Sword look, not the Wind Waker look.
Morgan Jolley said:Zelda won't be pushed to the next gen. They showed off the dynamic demo when they revealed the Wii U and, while it wasn't anything more than a proof-of-concept for graphics and the tablet, it was basically a promise that the game is coming to this platform.
Morgan Jolley said:Also, regarding the cel-shading, the biggest pieces of solid information and rumors on the Wii U Zelda are that it will use the Skyward Sword look, not the Wind Waker look.
Morgan Jolley said:The 3DS is selling extremely well. I believe it is selling as well as the DS did at this stage in its life, if not better. I have no idea where you got your ideas from.
I've quite clearly communicated it. Wind Waker was the last major Zelda release on a console where it wasn't the system's swan song. Since then, each generation's primary Zelda offering has been a bookend for the system it appeared on which has not only limited its sales potential, but has meant that it did little to grow the platform it appeared on.Morgan Jolley said:Wind Waker was released in the middle of the GameCube's lifespan. Twilight Princess was a launch Wii game. I'm not sure what your point here is.
Morgan Jolley said:A hybrid mobile/console platform doesn't make sense for a bunch of reasons, primarily an engineering one. The most advanced portable gaming system right now is the PS Vita and it is not as powerful as a PS3. Nintendo touts the Wii U as more powerful than PS3. So even with a couple years of development time and assuming they could get something midway between a PS3 and PS4 (or 360 and One, if you like) for raw power from a portable device, that would still not really be a satisfactory home console. You can't have a base station that it plugs into to suddenly give games a better framerate or more polygons. Further, that's not Nintendo's style.
Morgan Jolley said:There is not 1 single bit of real substantiated rumor behind the "fusion" console.
They don't want to repeat the Spaceworld/Wind Waker bait-'n'-switch fiasco. Besides, not only do they need a realistic Zelda to truly show off the hardware (of which some people - even professionals - are still misinformed of its capabilites...they need to check out the tech demos, 3D World, Mario Kart, Smash Bros., X, as well as Watch Dogs & Project CARS... ), but the Wii U has already had its cartoony Zelda (which has WAY less influence on the next Zelda than the tech demo - WW HD was simply good library filler/HD development practice for the Zelda team).LeoAmes said:The two demos are the exact same situation. They were both for the initial public unveiling of each platform to give the public an idea of just what the system was capable of with a popular Nintendo franchise.
See page 7:LeoAmes said:And I'm simply open to the possibility that the never officially announced Zelda U might sadly have been re-positioned.
Don't expect a full reveal. There'll be probably be a teaser gameplay video with a short explanation from Aonuma. They've still got THIS year's games to worry about, and less shown = more hype for off-in-the-distance titles anyhow.LeoAmes said:But if the lid isn't taken off it fully at E3 with an eye towards a Fall 2015 release, I'll be expecting the worst.
Not "significantly". Down certainly, but still ok.LeoAmes said:No, sales are down significantly. Look for yourself...
http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1403.pdf
A good bit of it is, sadly.laser said:Not "significantly". Down certainly, but still ok.
Morgan Jolley said:The only evidence I need that Nintendo isn't making a hybrid console is the fact that they have said they aren't and that the initial rumor about it was completely fake.
Morgan Jolley said:I don't know why we are even talking about this anymore. Some of the earliest rumors about the look of the new Zelda were that it used Skyward Sword's look. I don't remember where I saw that because it was literally like a year ago. Where did you see rumors of it looking like Wind Waker?
Morgan Jolley said:Nintendo has more cash than MS and Sony's game divisions combined. I think you are really underselling their performance.
Morgan Jolley said:Right now, the Wii U is sort of on par with the GameCube
Morgan Jolley said:Those 3DS sales numbers aren't so bad. I believe that the 3DS is selling pretty much on par for the DS at this time in its life, which is great considering the competition that exists now (the PS Vita is WAY better than PSP and everyone has a smartphone).
Reduced sales forcasts do not a company on the brink make, nor a desperate company for that matter. At the year-end investors meeting, Iwata clearly showed he was committed to the Wii U, announcung NFC figurines and games designed around the GamePad. They still have over $4.5 billion in the bank and no debt as well...Not to mention this Christmas will have way more quality titles available for the Wii U than the last.Bryan^H said:Not sure where this topic is going, but to stress that Nintendo is doing fine is blind hope. When they adjusted their sales projection of the WiiU from 9 million units this year to 2.8 million....that is a whopping failure. Less than a third of the units they want to sell, and to be honest they will probably be lucky if they make it to three million. Add to that the lack of third party support is growing -Watchdogs launched on all systems, but on the WiiU it is on schedule for the end of the year, maybe. Want to play the new Wolfenstein, tough luck. Where is Nintendo's own headset? Doesn't exist. Online is the lifeblood of current video games, and chatting is essential. Forget the third party headsets, if Nintendo doesn't make it, I don't want it.First party titles only will not sustain Nintendo in the future. As I've said before, drastic changes need to be made in order for it to compete with Sony, and Microsoft.
Everything looks bad when you compare it to the Wii & DS. A comparison to the GC + GBA would be more appropriate.LeoAmes said:A good bit of it is, sadly. Hard to believe when Nintendo's pumped out so many excellent 3DS releases, but there's some huge disparities in there between DS performance and what the 3DS has achieved. Looking at it last night, I think I saw that 3DS only sold approximately 1/3 of the software in this latest fiscal year that recently finished compared to what the DS did at this same point in its lifespan for one example.
...The only evidence for a hybrid console is the merging of the departments, and that's likely just to increase cross-platform software (drought prevention). If you shrink down the Wii U hardware, sure you can make a good handheld, but Nintendo will NOT stick with the same hardware for another generation like they did GC-Wii. The casual market they were targeting then fled for mobile and won't be back.LeoAmes said:They never said this though...
Well don't take it from me that Nintendo WiiU is a failure thus far. Perhaps you will listen to Nintendo:laser said:Reduced sales forcasts do not a company on the brink make, nor a desperate company for that matter. At the year-end investors meeting, Iwata clearly showed he was committed to the Wii U, announcung NFC figurines and games designed around the GamePad. They still have over $4.5 billion in the bank and no debt as well...
Handhelds aside for a moment, the Wii U is currently tanking not simply because it's a console, but because it's an unfocused console. The Wii knew what it wanted to be right from the start, but the Wii U targeted everybody and spoke to none. I suspect this at least partly stems from Nintendo not expecting the casual audience to disappear so fast. But alas, the Wii was a fad, plain & simple...LeoAmes said:Nintendo will definitely adapt accordingly and I'm sure will again be growing soon, the only debate as far as I'm concerned is how they're going to change.
Failing to meet targets doesn't equal a failed console. It will take the entire cycle to know that.Bryan^H said:Well don't take it from me that Nintendo WiiU is a failure thus far. Perhaps you will listen to Nintendo:
http://nypost.com/2014/01/19/nintendo-admits-wii-us-failure/
If you don't want to believe it, that is your business I guess.
I disagree, I think they clearly went after their strengths rather than trying to please everyone just as they did with the Wii instead of tackling Microsoft and Sony head-on like they tried with the GameCube.laser said:Handhelds aside for a moment, the Wii U is currently tanking not simply because it's a console, but because it's an unfocused console. The Wii knew what it wanted to be right from the start, but the Wii U targeted everybody and spoke to none.
It was good enough for Nintendo themselves, but it was going to likely end up being the Wii again if poor sales hadn't driven most everyone away like has ended up happening.laser said:However, the Wii U was thankully built with competitive hardware. No, not the best, but good enough.
laser said:This one has started off with the 60 FPS/12 player online Mario Kart 8, and will continue with Bayonetta 2, Hyrule Warriors, Watch Dogs, X, Project CARS (Nintendo's finally getting a little slice of the GT/Forza pie), and Super GameCube For Glory Bros.
The GPU is actually quite a bit more advanced than 360/PS3. The existing first-party games have solid image quality & smooth framerates at HD resolutions, and use effects that were hard to pull off on those machines. The third-party side doesn't shine as brightly, but there's one notable exception in Need For Speed: Most Wanted - it's closer to PC than 360/PS3. Like I said, extra effort does the trick. It also has 3x the RAM of 360/PS3 (not including 512 MB reserved for the OS - some of that could be freed up at a later date), and uses 25 GB discs. No, it can't push the raw polys, the CPU could be better, and extra polish like AA is often left off to keep the framerate up. But there's no doubt the Wii U is legit next-gen. Check out this analysis of Mario Kart 8 for some insight: http://www.eurogamer.net/articles/digitalfoundry-2014-vs-mario-kart-8LeoAmes said:It's roughly comparable horsepower wise with the Xbox 360 from 2005 and the Playstation 3 from 2006, not the Xbox One and Playstation 4 from last Fall.
I was actually pointing out Smash's notably hardcore features...LeoAmes said:...and I've never even heard of Super GameCube For Glory Bros...
There's always the chance that it could have weak gameplay, but it looks amazing. Most of the footage is PC, certainly, but the hints that have been heard about the Wii U version are positive.The GameCube controller adapter could take care of the analog trigger problem. If not, Mario Kart 8 has accelerate set to the right analog stick as an option. It doesn't feel too bad.LeoAmes said:And Project Cars is coming from an average studio that leaves a lot of doubts for me. Not only do I think they still might not follow through with a Wii U version, but I found their earlier three releases that clearly this is a evolution of near unplayable with a analog stick and analog triggers on the PS3/360 (The two Need for Speed Shift games and Test Drive Ferrari Legends). And Wii U doesn't have analog triggers..
Software was an issue at launch. Their major release was New Super Mario Brothers U. While an excellent release that I personally loved very much and thought was the best NSMB release yet, it wasn't exactly what the system needed at launch to excite people and was easily dismissed by some.Morgan Jolley said:The Wii U is not selling that well because the software is lacking.
I'm skeptical of this but too lazy to pull up some annual reports to confirm.Morgan Jolley said:As was stated, Nintendo has more money than MS and Sony combined and no debt.
Morgan Jolley said:And what hurt sales of the 3DS more than anything was the continued success of the DS plus a few late Pokemon games coming to DS and not 3DS.
We agree!Morgan Jolley said:The major issue with the Wii U is that nobody knew it was a console and they probably still don't.
I don't think I've ever opened a Sony annual report, but the Xbox division has been profitable for something like half a decade at this point. Early losses are sunk cost that are irrelevant for today and going forward from a business perspective.Morgan Jolley said:Nintendo has a ton of money in the bank and absolutely no debt. Sony and MS are huge companies, but talking strictly about their gaming divisions is a different issue. Nintendo is the only company that sold every single unit at a profit up until this generation, so they've never operated at a heavy loss like MS and Sony did until the last couple years. In fact, MS' Xbox division was in debt until around 2008/2009 (going back to 2001 when the first Xbox launched) while Nintendo was only making profit through the N64, GameCube, and Wii. Their recent operating losses came from the Wii U and 3DS being sold at small losses.
Morgan Jolley said:The DS and 3DS both have incredibly install numbers. At this point, Nintendo is selling a good amount of software for both but not a lot of hardware because they've saturated pretty well.