Brian Borst
Screenwriter
- Joined
- May 15, 2008
- Messages
- 1,137
Does that mean it was vertically squeezed for the DVD? Since that version has it much less than the Blu-ray.
Originally Posted by Robert Harris
The image is NOT stretched in any way. What people are seeing are the famous CinemaScope "mumps."
RAH
Originally Posted by Robert Harris
The image is NOT stretched in any way. What people are seeing are the famous CinemaScope "mumps."
RAH
That's only because you don't fully understand the issue....but it is easy to correct in Photoshop
Its not JUST on a shot by shot basis, but with in the shot itself. The problem was with the way the CinemaScope lenses handled focus. The closer the focus was to the lens, the less anamorphic power the lens exhibited. So when projected back out, close ups looked stretched.Originally Posted by Vern Dias
That's only because you don't fully understand the issue....
CS mumps only affects the center portion of the image and the magnitude of the effect is dependent on the type of shot. Close ups have the worst mumps, medium shots have mild mumps and and long shots have none.
So it must be corrected on a shot by shot basis, reducing the overall AR to 2.35:1 isn't the answer.....
Vern
Originally Posted by Vern Dias
That's only because you don't fully understand the issue....
CS mumps only affects the center portion of the image and the magnitude of the effect is dependent on the type of shot. Close ups have the worst mumps, medium shots have mild mumps and and long shots have none.
So it must be corrected on a shot by shot basis, reducing the overall AR to 2.35:1 isn't the answer.....
Vern
This is something I was conscious of while watching "Three Coins in the Fountain" the other day. A cut from a long shot of two actors to a medium close-up of one alone would have him (I say "him" because I'm specifically thinking of a long scene between Clifton Webb and Dorothy McGuire) placed off-center. Throughout the film I noticed the ways in which cinematographer Milton Krasner sought to avoid the oddities of the optics. Usually I noticed them only where they couldn't be avoided, such as in pans. This guy obviously knew exactly what he was doing. I'm not in any way annoyed by these optical anomalies, even though I usually can't help but spot them.Originally Posted by Robert Harris
Quote:
Actually, there are five different areas of concern re: anamorphic "mumps." From left to right, images are slightly squeezed at the side, more normal at position 2, distorted horizontally in the center, with 4 and 5 following 1 and 2.
One would do everything to avoid placing the leading lady in the center of the frame. Cinematographers at the time were fully aware of the situation.
Its not uncommon to put actors off center in a close up, just because it is just a more pleasing composition. It also gives the actor "looking room" that helps establish the geography of a scene. IE the rule of thirds. Its a happy accident that off center worked better for old CinemaScope lenses.Paul Penna said:This is something I was conscious of while watching "Three Coins in the Fountain" the other day. A cut from a long shot of two actors to a medium close-up of one alone would have him (I say "him" because I'm specifically thinking of a long scene between Clifton Webb and Dorothy McGuire) placed off-center. Throughout the film I noticed the ways in which cinematographer Milton Krasner sought to avoid the oddities of the optics. Usually I noticed them only where they couldn't be avoided, such as in pans. This guy obviously knew exactly what he was doing. I'm not in any way annoyed by these optical anomalies, even though I usually can't help but spot them.
The inherent problem is not affected by aspect ratio, which is controlled by the amount of horizontal real estate being used in principle photography.Originally Posted by theonemacduff
Thanks for the corrections; some of the posts contain the best explanation of mumps I've read. But I should have been clearer about exactly what it is that Photoshop can do, what it means to apply that process.
Using the "image size" dialogue box it's possible to hold the vertical dimension constant while adjusting the horizontal. The effect of this is to re-apply an anamorphic squeeze, a slight one, to the image. But you're not simply correcting the "image" when you do that; and I should be clear that I'm not talking about extracting a 2.35 image out of the 2.55 original by cropping the edges. What Photoshop is doing is applying a lens correction, not simply re-sizing the image, that is, the process adjusts for the geometry of the lens itself. Photoshop also has an add-on feature that allows users to create a lens profile, which can then be applied to automatically correct images produced by particular lenses. I admit that what I did is open to the charge of arbitrariness in that I simply plugged in the figure of 2.35 in order to get a slight anamorphic squeeze. But I believe the method of lens correction is sound, and needs only more accurate data to be applied.
If I understand what people have said, the early cinemascope photographers did everything they could to minimize these inherent defects in the way the lenses created images, that is, they did not want this effect. If those lenses still exist, or data on how they worked exists, it should be possible to build lens profiles which can then be used to eliminate the mumps, automatically, at the point of scanning. Moreover, I don't see why we shouldn't try to do this. If restoration means restoring the colors, getting rid of the scratches, realigning technicolor matrices, and so on, I don't see any inherent problem with also correcting for defects in lenses.
Photoshop was designed to work with single still images, not one image following another for 2 hours. I suspect if that solution was applied to a shot from a film like Kwai, you would end up with a shimmering effect (like being underwater) anytime the cameras focus is adjusted. I think that proprietary software would have to be written to take into account the changing geometry of each lens as the focus changes, so as to create a smooth correction.Originally Posted by theonemacduff
Thanks for the corrections; some of the posts contain the best explanation of mumps I've read. But I should have been clearer about exactly what it is that Photoshop can do, what it means to apply that process.
Using the "image size" dialogue box it's possible to hold the vertical dimension constant while adjusting the horizontal. The effect of this is to re-apply an anamorphic squeeze, a slight one, to the image. But you're not simply correcting the "image" when you do that; and I should be clear that I'm not talking about extracting a 2.35 image out of the 2.55 original by cropping the edges. What Photoshop is doing is applying a lens correction, not simply re-sizing the image, that is, the process adjusts for the geometry of the lens itself. Photoshop also has an add-on feature that allows users to create a lens profile, which can then be applied to automatically correct images produced by particular lenses. I admit that what I did is open to the charge of arbitrariness in that I simply plugged in the figure of 2.35 in order to get a slight anamorphic squeeze. But I believe the method of lens correction is sound, and needs only more accurate data to be applied.
If I understand what people have said, the early cinemascope photographers did everything they could to minimize these inherent defects in the way the lenses created images, that is, they did not want this effect. If those lenses still exist, or data on how they worked exists, it should be possible to build lens profiles which can then be used to eliminate the mumps, automatically, at the point of scanning. Moreover, I don't see why we shouldn't try to do this. If restoration means restoring the colors, getting rid of the scratches, realigning technicolor matrices, and so on, I don't see any inherent problem with also correcting for defects in lenses.