LeoA
Senior HTF Member
That's pretty much been my thinking.
I was skeptical that we'd see a handheld that merely featured tv/out capabilities for home use like some were leaning to, so I've long been confident that we'd get distinct console and handheld iterations of the hardware but with a shared software pool.
If true, I hope they go with a tiered approach to game development. One example of what I'm talking about is perhaps software that runs at 480p on the handheld version, but is cranked up to 720p or greater when running on the console hardware (thanks to such reasons of perhaps additional processor cores, greater memory, no concern about battery life, and so on).
PC developers have been doing this scaled approach for years and Nintendo would have it relatively easy in comparison since their hardware is fixed and there would be just two different variations of it that would have to be taken into account.
It's more cost compared to a standalone handheld or console game, but the slight extra expense during development is going to be more than justified when they can sell a game to everyone that owns a next-gen Nintendo system.
I was skeptical that we'd see a handheld that merely featured tv/out capabilities for home use like some were leaning to, so I've long been confident that we'd get distinct console and handheld iterations of the hardware but with a shared software pool.
If true, I hope they go with a tiered approach to game development. One example of what I'm talking about is perhaps software that runs at 480p on the handheld version, but is cranked up to 720p or greater when running on the console hardware (thanks to such reasons of perhaps additional processor cores, greater memory, no concern about battery life, and so on).
PC developers have been doing this scaled approach for years and Nintendo would have it relatively easy in comparison since their hardware is fixed and there would be just two different variations of it that would have to be taken into account.
It's more cost compared to a standalone handheld or console game, but the slight extra expense during development is going to be more than justified when they can sell a game to everyone that owns a next-gen Nintendo system.