andrew markworthy
Senior HTF Member
- Joined
- Sep 30, 1999
- Messages
- 4,762
How many people on this forum have extensive experience of driving grand prix cars so we can judge the accuracy of statements about the 'realism' of some of these other games?
How many people on this forum have extensive experience of driving grand prix cars so we can judge the accuracy of statements about the 'realism' of some of these other games?
Hmmm, I've driven lots of karts in the past (including shifter karts), I've driven lots and lots of Solo2 (and similiar) competitions, and I've driven real cars around race tracks (Solo1 type events, using cars that are actually in the game). GT3 isn't quite there, the cars do under/over steer like in real life, but the actual dynamics of those things happening are usually off by a bit, the whole power side of the game engine is very flawed in the way they make cars slower is just to rev up slowly, I've seen slow cars with very fast revving engines and vice versa. Just that alone changes the way a car drives around a track. It isn't a case of making it more simple to drive around the track (ie making the tires stick more, etc).
Again, don't get me wrong I enjoy the game, and it's a lot of fun. But simulation wise it's lacking behind the best (Grand Prix Legends is still the simulation king, but they are using probably the hardest cars in the world to drive).
Andrew
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