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X-Box Gameshark........when?


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21 replies to this topic

#1 of 22 Scott Simonian

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Posted November 30 2002 - 08:54 PM

Are there any plans for a Gameshark or other code perhipheral for the X-Box?
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#2 of 22 Travis Olson

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Posted November 30 2002 - 11:15 PM

I've been wondering this too. It would sure be nice. There's probably some legal entanglement with Microsoft, where as if InterAct releases one they would get sued.

#3 of 22 Morgan Jolley

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Posted December 01 2002 - 04:10 AM

They can make whatever they want for the X-Box, but the hardware and MS are probably trying to make it very difficult. They don't have a GameShark for the GameCube out, either. Probably some technical stuff getting in the way.

#4 of 22 Jeff Kleist

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Posted December 01 2002 - 06:02 AM

There's no ports on the XBox with direct memory access. The Memory card only accessses the HD on XB. I'd say it's impossible unless they do a physical program, which could then be blocked by game designers (detect program, game won't run)

#5 of 22 Morgan Jolley

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Posted December 01 2002 - 08:35 AM

Couldn't they do a program that acts like a boot disc and modifies the game code before the game is even loaded by the X-Box?

#6 of 22 Kelley_B

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Posted December 01 2002 - 08:37 AM

I hope that there is never a gameshark or similar for the Xbox. Not everyone is good at a game, suck it up if you aren't good at it....I'll be the first to admit I SUCK at RPGs and RTS type of games.

#7 of 22 Joel Mack

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Posted December 01 2002 - 09:13 AM

Quote:
I hope that there is never a gameshark or similar for the Xbox.

So do I, but only because if there is, someone will find a way to cheat online with it...

#8 of 22 Morgan Jolley

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Posted December 01 2002 - 10:47 AM

I personally like the idea of having some sort of cheating device because you can usually do things beyond just invincibility codes, like modify the physics or change around the default controls. True, online cheating is a problem, but I still think that if someone wants to buy a GameShark there's nothing wrong with it.

#9 of 22 Jeff Kleist

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Posted December 01 2002 - 11:44 AM

No, they can't do it before the game is loaded without patching the actual game disc.

As long as they don't use it online I have no problem with people having one

#10 of 22 Sean Moon

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Posted December 01 2002 - 11:49 AM

I want a gameshark mainly for the screwy things that can be done with it. I remember a code for Tekken 3 where you could switch the motion capture data...so Ogre moved like Eddy. It was great fun.
The programmers could put a code to lockout all other code but theres into the online play. They could figure a way out.
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#11 of 22 Damien

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Posted December 01 2002 - 12:10 PM

i don't think a gameshark should ever should be released for xbox....WAY to risky for xbox live cheating that could ruin the whole thing

#12 of 22 Scott Simonian

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Posted December 02 2002 - 04:18 AM

Id hate it if people cheated on Live. But ust like others said, Im really interested in the codes that would somewhat alter the game. Those cheats are pretty fun! ANd they are usually new. Wouldnt it be cool to have an all weapons cheat in Halo or something like that?
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#13 of 22 Jon W H

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Posted December 02 2002 - 10:09 AM

Quote:
No, they can't do it before the game is loaded without patching the actual game disc.


Something Microsoft made clear from before launch, that developers wouldn't be allowed to do for bug fixes and whatnot. Hence the many delays to Morrowind, for example.
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#14 of 22 Michael St. Clair

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Posted December 02 2002 - 10:25 AM

Quote:
Something Microsoft made clear from before launch, that developers wouldn't be allowed to do for bug fixes and whatnot. Hence the many delays to Morrowind, for example.

Actually, MotoGP Online had an analog control bugfix patch.

In my opinion:

1) Secure (signed) patches should be allowed via download, magazine disc, and so on.
2) Avoiding shipping buggy code is a function of the Quality Assurance group, but it does happen (on all consoles).
3) Gamesharks suck and should not exist for any console.

#15 of 22 Jeff Kleist

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Posted December 02 2002 - 10:31 AM

Oh, I'm willing tobet that if people find ways to cheat on XBox Live games that there WILL be patches to disable those cheats

#16 of 22 MarissaH

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Posted December 03 2002 - 02:07 AM

Isn't Interact having some sort of trouble? I hear Datel, the actual maker of the Gameshark, which is called the Action Replay in Europe, doesn't want Interact to have the license to make Gamesharks anymore. They've decided to make Action Replay here in the States itself under its true name. I've noticed Action Replays in the online game stores for upcoming releases, and the AR for PS2 claims to be backwards compatible with Gameshark2 codes.

I don't mind cheating one on one, but as soon as you get another person in the equation, I strongly detest it, unless both/all parties agree to use cheats. I think mandatory patches to get around cheating would be the way to go. If you don't upgrade, you can't get online with the game.

#17 of 22 Calvin Watts III

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Posted December 03 2002 - 09:09 AM

I hope there never comes a day that you can buy a Gameshark for the Xbox. Simple as that.

#18 of 22 Jeff Kleist

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Posted December 03 2002 - 10:29 AM

Personally I'm doubting it's even possibly without a modchip. You just can't get the DMA you need from those USB ports

#19 of 22 Dave F

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Posted December 03 2002 - 11:25 AM

I'd like to see one, but I doubt it will happen. At least not in the near future.

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#20 of 22 Iain Lambert

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Posted December 06 2002 - 01:13 AM

Quote:
Isn't Interact having some sort of trouble?

So I've heard, yes. Apparently this might be the reason for the continued absence of Freeloader, and not just technical problems.
mmm, thats odd.


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