Greg_S_H
Senior HTF Member
I'm a Nintendo fan, but two things have driven me crazy for years: their mistaken belief that great graphics and great gameplay are mutually exclusive, and their bizarre need to cling to proprietary software delivery platforms. They haven't led their respective generation as far as graphics go since the SNES days, and they've insisted on outdated mediums since the N64.
Those are the two things that must be addressed with a Wii 2. It has to be full HD, 1080p, and hopefully 3D-ready. I'm not up on the technical stuff any more, but if I was in charge, I'd tell my designers, "Imagine what a PS4 or a XBox 720 will look like, and go the next step beyond that." I don't even know what comes beyond the current gen, but the Wii 2 has to be at least able to throw Red Dead or Rage on the screen with no problem. And to help make that possible, the Wii 2 needs to be a Blu-Ray player. No more of this propietary crap that can't even play a freakin' DVD.
A third thing that I think is an absolute must is a packed-in dual-analog wireless gamepad, on par with the 360's or the PS3's main controllers. Motion controls are cool, and I hope Nintendo has the next evolution of that on tap and in the box, but there has to be a way to play the traditional way. Third party developers will be much more likely to support Nintendo's machine if they don't have to redesign the controls from the ground up. In fact, if the graphics are on par, and they don't have to basically redesign the game to work on weak hardware and with oddball controls, then all three systems will have a level playing field as far as third party, multiplatform games are concerned. It's important that the gamepad be packed in, because history generally shows that support for accessories you have to buy separately is sporadic at best.
So: next gen, HD graphics, industry standard Blu-Ray player, and traditional and motion controls. Those are the main things I think the Wii 2 needs. And, a large, upgradable hard drive.
Now, let me get to crazy things it doesn't need, but would be cool anyway:
Dual Blu-Ray players! Oh, yeah! You can keep a game in one player and watch movies with the other! Or, big games like Rage don't have to be compromised because they can pull down information from both decks at the same time!
A built-in DVR/cable box! Just picture this: you put it in cable box mode, and the screen looks like a Wii screen with all of the "channels," but they are literally TV channels! You can see what's on 12 channels at a time and just go to whatever looks good. Watch it or record it. For parents who don't want these channel screens to show adult content, the live play could be turned off. And, of course, there would be standard list and guide views. It'd be totally customizable. Better throw in a dedicated hard drive for recordings, and how about four HD tuners?
So, basically, with my Wii 2, you can get rid of your standalone Blu-Ray player, get rid of your DVR, and just have it and maybe an audio receiver hooked up to your set! Or, we can go to realistic town, and it would be a top shelf video game player with one Blu-Ray and the standard cool stuff like HD Netflix streaming and other internet fun.
Those are the two things that must be addressed with a Wii 2. It has to be full HD, 1080p, and hopefully 3D-ready. I'm not up on the technical stuff any more, but if I was in charge, I'd tell my designers, "Imagine what a PS4 or a XBox 720 will look like, and go the next step beyond that." I don't even know what comes beyond the current gen, but the Wii 2 has to be at least able to throw Red Dead or Rage on the screen with no problem. And to help make that possible, the Wii 2 needs to be a Blu-Ray player. No more of this propietary crap that can't even play a freakin' DVD.
A third thing that I think is an absolute must is a packed-in dual-analog wireless gamepad, on par with the 360's or the PS3's main controllers. Motion controls are cool, and I hope Nintendo has the next evolution of that on tap and in the box, but there has to be a way to play the traditional way. Third party developers will be much more likely to support Nintendo's machine if they don't have to redesign the controls from the ground up. In fact, if the graphics are on par, and they don't have to basically redesign the game to work on weak hardware and with oddball controls, then all three systems will have a level playing field as far as third party, multiplatform games are concerned. It's important that the gamepad be packed in, because history generally shows that support for accessories you have to buy separately is sporadic at best.
So: next gen, HD graphics, industry standard Blu-Ray player, and traditional and motion controls. Those are the main things I think the Wii 2 needs. And, a large, upgradable hard drive.
Now, let me get to crazy things it doesn't need, but would be cool anyway:
Dual Blu-Ray players! Oh, yeah! You can keep a game in one player and watch movies with the other! Or, big games like Rage don't have to be compromised because they can pull down information from both decks at the same time!
A built-in DVR/cable box! Just picture this: you put it in cable box mode, and the screen looks like a Wii screen with all of the "channels," but they are literally TV channels! You can see what's on 12 channels at a time and just go to whatever looks good. Watch it or record it. For parents who don't want these channel screens to show adult content, the live play could be turned off. And, of course, there would be standard list and guide views. It'd be totally customizable. Better throw in a dedicated hard drive for recordings, and how about four HD tuners?
So, basically, with my Wii 2, you can get rid of your standalone Blu-Ray player, get rid of your DVR, and just have it and maybe an audio receiver hooked up to your set! Or, we can go to realistic town, and it would be a top shelf video game player with one Blu-Ray and the standard cool stuff like HD Netflix streaming and other internet fun.