-

Jump to content



Photo
- - - - -

Anyone excited about DOOM 3?


This topic has been archived. This means that you cannot reply to this topic.
20 replies to this topic

#1 of 21 OFFLINE   Dave Poehlman

Dave Poehlman

    Producer

  • 3,817 posts
  • Join Date: Mar 08 2000

Posted October 10 2003 - 02:44 AM

I loved DOOM and DOOM II... and I just saw some screenshots of DOOM 3 here.

It looks amazing. I think I'll have to buy a new PC just to play it, though. Posted Image

#2 of 21 OFFLINE   Joshua Moran

Joshua Moran

    Supporting Actor

  • 506 posts
  • Join Date: Apr 11 2000

Posted October 10 2003 - 06:11 AM

Right now this game is under some development hell. Last I heard is the Trent Reznor left the project and took the sound efx and score he did for the game with him. Also another project manager left ID software can't remember his name at the moment. The version I played at E3 was really a straight forward FPS. Nothing in the enviroment can be interacted with it is all static except doors and equipment. The graphics look great don't get me wrong there. To me it is nothing more than Doom remade with sharper graphics. Of couse I played a beta demo at the E3 booth so who knows what the final version will have instore.

#3 of 21 OFFLINE   David Fisher

David Fisher

    Stunt Coordinator

  • 167 posts
  • Join Date: Sep 17 2003

Posted October 10 2003 - 04:22 PM

This is my most anticipated game at the moment. However, my excitement stems from the technology. I am a recently-graduated computer science major, and am just now starting to study 3D game engines. id's unified light model is the future game technology, and I could not be more excited.

Doom3 will feature a fully functional physics engine. This game may not feature the level of interactivity as seen with the HL2 anti-grav gun, but Doom's physics system will be comparable to HL2 in many ways. You do need to realize that the Havok physics engine in HL2 will require a heavy-duty processor, and this upcoming generation of games will find the CPU bottleneck very fast if you just want a game that features realistic glass shattering.

Trent Reznor has most likely left the project entirely (taking his work with him), and Graeme Devine recently left, too. I wouldn't read too much into this because Graeme's main work was basically complete, and the project can pick up without him without much delay. id has a small development team, and they all care very much about releasing an extremely high quality game.

I think that most of today's gamers will still be more satisfied with HL2. I think that it will meet their needs as far as both multi and single player. I'm much more excited about D3 MP, because I think that today's computers can offer a much more realistic experience than we have today. Lighting and acoustics can be used much more effectively than we have seen in games like UT2K3, and I'm ready to slow everybody down a bit and become more immersed in the experience.

With Deus Ex 2, Doom 3 and Half-Life 2 coming in the next six months, I think that just about every FPS fan has something to look forward to.
"Keep watch over absent meaning."
--Maurice Blanchot

#4 of 21 OFFLINE   Morgan Jolley

Morgan Jolley

    Lead Actor

  • 8,144 posts
  • Join Date: Oct 16 2000

Posted October 10 2003 - 04:27 PM

No offense, but beyond the graphics and physics engine, what does this game have going for it? Sure, the visceral factor will be strong and probably warrant a purchase, but the puzzles/story of Half-Life are what allow it to be played over and over (the same of which is expected from the sequel). I'm not trying to thread fart, I'm just wondering what it is that everyone is looking forward to besides the obvious reasons.

Hell, I want it, too.

#5 of 21 OFFLINE   Jay Mitchosky

Jay Mitchosky

    Producer

  • 3,740 posts
  • Join Date: Sep 06 1998

Posted October 11 2003 - 01:16 AM

Quote:
With Deus Ex 2, Doom 3 and Half-Life 2 coming in the next six months, I think that just about every FPS fan has something to look forward to.

For me that means nausea and a headache. Posted Image I think that Halo 2 is on that list as well - isn't it expected in Q1 04?

I'm looking forward to this game. The first ones I played on PC and they always scared the crap out of me. Can't imagine what it will be like to have the experience in 5.1 on Xbox.

Quote:
I'm just wondering what it is that everyone is looking forward to besides the obvious reasons.

I think you answered your own question. I'm sure the technical aspect will atract many but you also note the "visceral" impact, scaring people out their boots. I would have to think there's some nostalgia involved as well. How long has it been since Doom I and II?
"The computer had attained consciousness, only to reject it, claiming it was too unstable an operating system."

#6 of 21 OFFLINE   Larry Talbot

Larry Talbot

    Second Unit

  • 388 posts
  • Join Date: Jun 08 2003

Posted October 11 2003 - 05:49 AM

I remember beating first DOOM and then DOOM II on my 486 laptop at night, while working graveyard shift...I rarely play games through to completion now, those were the days...Count me in for DOOM III, for the curiousity/nolstalgia factor if nothing else.

#7 of 21 OFFLINE   Matt Butler

Matt Butler

    Screenwriter

  • 1,921 posts
  • Join Date: Jun 23 2001

Posted October 11 2003 - 09:46 AM

Were Doom 1 and 2 on console at all?
My Blu Rays
http://www.blu-ray.c...ol...=Dj Matt B

Favorite films of all time in no order
1. Zodiac 2. Dawn of the Dead (1978) 3. The Good The Bad and The Ugly 4. Blade Runner 5. The Warriors 6. Dark Knight 7. The Godfather  8. Bullitt 9. Experiment in Terror 10. Raiders of the Lost...

#8 of 21 OFFLINE   Larry Talbot

Larry Talbot

    Second Unit

  • 388 posts
  • Join Date: Jun 08 2003

Posted October 11 2003 - 12:09 PM

One or both were on several consoles, including Super Nintendo (played it) Jaguar, Sega Genesis CD, and there must have been a few others. You can get I and II for the Nintendo GameBoy right now...

#9 of 21 OFFLINE   Jean-Michel

Jean-Michel

    Supporting Actor

  • 769 posts
  • Join Date: Mar 28 2002

Posted October 11 2003 - 08:01 PM

Doom 1 was on the SNES, 32X, Jaguar, and the 3DO (which is easily the worst port, with a postage stamp-sized viewing area). Doom 1 and 2 were compiled together and released for the Playstation and Saturn. Final Doom was also ported to the Playstation. Doom 64 isn't a port at all but a completely redone game (new levels, new weapon and character designs, new textures, etc.). Here's a nice (now-dead) page with comparisons and info on the various console versions.

Then of course there was the popular 2600 port........

#10 of 21 OFFLINE   James T

James T

    Screenwriter

  • 1,643 posts
  • Join Date: Aug 08 1999

Posted October 12 2003 - 10:51 AM

Why did Trent Reznor leave? He can really make the atmosphere in a game.

Doom 3 screenshots look amazing, but I wouldn't be surprised if it's a zero story game where all you do is shoot anything that moves and find those stupid yellow, red and blue keys!!!Grrrr!!!

#11 of 21 OFFLINE   Anthony Connor

Anthony Connor

    Stunt Coordinator

  • 176 posts
  • Join Date: Dec 08 1998

Posted October 12 2003 - 04:40 PM

It is all about the atmosphere. I think Doom won me over because I enjoyed being part of the game, then being freaked out when a monster popped out of the shadows.

It didn't really make me think and I liked that.

Regards

AXE
Not only do I not know the answer, I do not even know what the question is.

#12 of 21 OFFLINE   Dave Poehlman

Dave Poehlman

    Producer

  • 3,817 posts
  • Join Date: Mar 08 2000

Posted October 13 2003 - 01:05 PM

Quote:
Doom 3 screenshots look amazing, but I wouldn't be surprised if it's a zero story game where all you do is shoot anything that moves...

You say that like it's a bad thing. Posted Image

Actually, that's what I liked about the DOOM series... it was a good no-brainer shoot-em up. Actually the article makes it sound like iD is going to keep the gameplay simple and focus on the graphics and physics. I mean, iD made the quantum leap for FPS's with the first DOOM and hopefully this will do the same for future games.

The no strafing is a bummer. Posted Image

#13 of 21 OFFLINE   Greg_S_H

Greg_S_H

    Executive Producer

  • 14,846 posts
  • Join Date: May 09 2001
  • Real Name:Greg
  • LocationNorth Texas

Posted October 13 2003 - 02:20 PM

No strafing? Come again? Posted Image Posted Image

That takes it back to the bad old days of Wolf3D. Looks like I'll have to play the demo first. Strafing isn't just to dodge projectiles. It's integral to basic movement, as far as I'm concerned.

#14 of 21 OFFLINE   Jean-Michel

Jean-Michel

    Supporting Actor

  • 769 posts
  • Join Date: Mar 28 2002

Posted October 14 2003 - 07:42 AM

Wolfenstein had strafing. But I'm not sure where the "no strafing in Doom III" thing comes from since the leaked alpha has strafing and the version at QuakeCon apparently had it ("strafing is no where as good as Quake3" necessarily implies there is strafing).

#15 of 21 OFFLINE   Derrik Draven

Derrik Draven

    Supporting Actor

  • 932 posts
  • Join Date: Dec 07 1998

Posted October 14 2003 - 10:00 AM

Doom 3? It's a no-brainer here!

I didn't get on the Doom bandwagon until a little while after it's initial release on pc.

I bought it for the; then very new, Playstation.

Scariest game I EVER played 'till that point and...to be honest...still the best as far as scare factor goes.

It's "The Exorcist" of the gaming world. Posted Image

Personally, I feel that that's directly tied to it's NASTY soundtrack. Wailing demons, babies crying...Posted Image!!! The atmosphere it created was just downright scary and depressing.

Perfect for hell!!!!

If Doom 3 can match that atmosphere with those gorgeous looking graphics, it will certainly be Doom reborn! I hope it runs nice on the Xbox. I'm not giving up 6.1 surround and a huge display in a pitch dark hometheater room, for a pc. Posted Image
Better to have a gun and not need it, than to need a gun and not have it.

#16 of 21 OFFLINE   Greg_S_H

Greg_S_H

    Executive Producer

  • 14,846 posts
  • Join Date: May 09 2001
  • Real Name:Greg
  • LocationNorth Texas

Posted October 14 2003 - 10:22 AM

Quote:
Wolfenstein had strafing.

I guess it's because I still played with a gamepad back then--and probably ignored the strafing function--that I misremembered that.

#17 of 21 OFFLINE   Shawn C

Shawn C

    Screenwriter

  • 1,434 posts
  • Join Date: May 15 2001

Posted January 20 2004 - 05:02 PM

EB Games lists release date as 4/15/04 and Gamestop lists 5/3/04

#18 of 21 OFFLINE   Jay Mitchosky

Jay Mitchosky

    Producer

  • 3,740 posts
  • Join Date: Sep 06 1998

Posted January 21 2004 - 01:20 AM

It seems like this game has been on the horizon forever now. Just like Fable.
"The computer had attained consciousness, only to reject it, claiming it was too unstable an operating system."

#19 of 21 OFFLINE   John_Bilbrey

John_Bilbrey

    Stunt Coordinator

  • 189 posts
  • Join Date: Jan 16 2002

Posted January 24 2004 - 08:14 AM

In the words of Bioware re: Neverwinter Nights expansions---It's done when it's done.

#20 of 21 OFFLINE   Colin Davidson

Colin Davidson

    Second Unit

  • 381 posts
  • Join Date: Jan 06 1999

Posted January 25 2004 - 07:49 AM

Jay,

You want to talk about being on the horizon forever...Duke Nukem Forever is the hands down champ in that catagory.

I keep seeing preorder ads for HL2 and Doom3 and can't understand why anyone would want to fork over even a deposit when there isn't some type of firm release date.


Back to Video Gaming



Forum Nav Content I Follow