Does anyone here use their home theater for gaming? I have an X-Box one that I basically purchased for Forza 6. It is still the only game that I own, and I am OK with that. However, this upcoming Project Scorpio has me excited (and I don’t even have a 4k set yet!). Although, when playing an updated 4k game with a 1080p set, gamers will still see an improvement because Project Scorpio employs supersampling technology, rendering games at a higher-than-1080p resolution before downscaling to 1080p.
Supersampling will help remove all forms jagged edged that you are used to seeing when rendering the game at the displays native resolution. Finally, you can have smoother, more realistic gaming with games that are built for Scorpio.
For games that aren’t updated to support 4K, the extra horsepower in Project Scorpio will automatically run games better than the Xbox One, without needing to enable a ‘Boost Mode’ like on the PS4 Pro. According to this report, games that use dynamic resolutions will hit their target resolution more frequently on Scorpio, while frame rates will more consistently hit their target, resulting in fewer frame drops and stutters.
Windows Central also mentions that at Scorpio’s launch, both the Xbox One and Project Scorpio will support Shader Model 6, a new API for shading that should improve efficiency on both consoles.
Project Scorpio will be released during the 2017 holiday period. The Microsoft Store already has a product page for Scorpio, although you can’t pre-order or buy the console just yet.
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MS will stick with it for this generation but they're already turning the Xbox brand into a platform across multiple devices (like the PC crossbuy stuff and their $10/month subscription for games that also works on PC) rather than focusing on just console hardware. The Scorpio was announced way too early with way too few details and is coming out way too late. In another 2 years, Sony will probably announce or release their new hardware and MS will have gone from a half step ahead to a half step (or more) behind, except without the momentum of any great hardware sales behind them.
- Feb 16, 2004
- Kirkland, Wa
- Real Name
- David Miller
Since they stop reporting how many consoles they sell in 2014 your just using the industry guessing. However they have always been outsold by Sony. I don't think that means they are DOA. Plus there Windows 10 / Xbox cross platform gaming is a big part of there sales these days.Honestly, I kind of think Scorpio is DOA, really. They've sold half as many units as the PS4 and have been on the market for over 3 years.
I'm pretty excited with what Scorpio could be we will have to wait and see. I have the Xbox One S and really enjoy upscaled 1080/HDR gaming now. Looks fantastic on my 85" 4K TV. I game quite a bit and have been a XBOX gamer since day one. Dabbled in the PS3 but in the end never used it for anything other then a blu-ray player, never could get used to the controller. I sold it when I got an Oppo blu-ray player. So I'll admit that I'm a XBOX fan but I'm impressed with the games Sony comes out with just can't use the controller so it will never be in my house.
The Xbox 360 outsold the PS3 for years. Sony eventually caught up once both had hit like 80 million units. But right now, Sony is kind of sweeping the floor with MS, even compared to history. MS also doesn't report Xbox console sales anymore because they want to focus on areas with constant revenue (which is why report game unit sales and Xbox Live subscriptions).
The crossbuy stuff between Xbox One and PC is great for consumers, but actually kind of incentivizes people to just play on their PCs. Especially if you already have a decently powerful computer, there's no reason to get an Xbox One.
The industry "guesses" on hardware sales put Xbox One at 26 million units. Sony is over 53 million units. I don't believe that the Xbox One number is very far off from the reality.
- Feb 16, 2004
- Kirkland, Wa
- Real Name
- David Miller
As far as the controller goes it is smaller then the xbox controller which aggravates my carpel tunnel. Much like lots of things they would have all there buttons mapped differently then the xbox which would mess me up. That aside I probably just never played it enough to get used to it. So there is my reason like it or not.
In the end it will be interesting to see how Scorpio does. I think sales will do well but I'm not expecting it to out sell the PSx because they have quite the fanboy base. Plus, I think really screwed up the Xbox One release and that killed their chances to be the leader. Way too may defections but I think they are doing well in the home device market and the Scorpio could be a fantastic device in the 4K world. This could be the last console MS makes. I do think the console market in general is starting to fade because the console generation is getting old. Kids like mine are moving back to the PC again.
I don't think 26M units is a relative success, even though there's more time to go in this generation and MS is clearly turning some sort of profit from the brand. Honestly, were it not for the absolute commercial failure of the Wii U (13M units in 4.5 years) then the Xbox One would be a huge failure. The PS3 did better against the 360 than the One is doing against the PS4 and was considered the loser for most of the last generation.
I don't hate everything. I've actually been loving Zelda quite a lot lately.
It wasn't felt so much early on when it looked like HD-DVD stood a chance again Blu-Ray, but when that quickly failed, the 360 didn't have a counterpoint to that feature and HD streaming hadn't yet become all that viable to fill the gap in any meaningful way. Otherwise, as both a PS3/360 fan from early in their lifespan, they were pretty much even in almost every conceivable way, right on down to the final sales figures for each platform (~90 million units sold, each).
Where is this 3% jazz coming from? In their 2016 annual report for example, they reported $85.3 billion in revenue, with over 11% of that attributed to the Xbox. That's far more substantial than 3%, and one of the most glowing bits in the entire report if you scan it was the sizable increase in active Xbox Live subscriptions, with a 33% increase from 12 months before.
Morgan has been underselling Microsoft's performance since I first visited this corner of the Home Theater Forum. For a long time, he was quite insistent that they hadn't even made any money off it until very recently, when in reality they've had a profitable console business for a decade now, after quickly turning the corner with the 360 very early in its lifespan.
I imagine the Xbox One is basically a success. After a rough start of their own making that dug a pretty deep hole, they've done a nice job recovering.
The PS3 far outstripped the 360 as a multi media machine.
That rather encompasses 3D Blu-Ray support, wouldn't you say? Either way, even if one doesn't agree that they were very comparable systems with minor strengths and weaknesses over the other, it's rather unimportant to the conversation.
Morgan is right, it's the different exclusives that really differentiates the Xbox One and Playstation 4 experience today, since so much of it otherwise is a close match between the two.
The machines were not comparable as convergence devices. The PS3 far outstripped the 360 as a multi media device in a home theater environment.
Almost the exact opposite occurred with the XBOX1 and PS4 roll out.
I didn't say MS didn't turn a profit until recently. But I did say that the entire Xbox (original first console) was a loss (and planned that way) and they started to turn a profit on the Xbox division a couple years into the 360's life. That ended up turning into a net loss again when the RRoD issue popped up and they offered to fix all Xbox 360s with the issue for free. Since then, they have become profitable again.
I even said that I'd be willing to guess they're profitable on the Xbox One. But they've only sold 26M units in 3.5 years while their primary competition has more than doubled that. Remember that the Xbox One launched at $100 more than PS4 and with Kinect 2 packed in. Remember that the Xbox One was dogged by the reality that it was ever-so-slightly less powerful than the PS4 at launch (but sitll close enough that the experience is basically the same on both).
With Scorpio, MS is trying to adopt the next step of the cell phone upgrade strategy that Sony started with PS4 Pro. Incremental updates that are fully backward compatible and games being made to run efficiently on more than one device. It's a half step to the next generation whereas the PS4 Pro was a quarter step. The problem is that the Xbox One isn't doing well enough to revitalize the brand but its also way too early to release a full-fledged successor.
According to VGChartz, the Xbox One is less than 400k units ahead of the 360 in life-to-date-equivalent sales: http://www.vgchartz.com/article/267662/xbox-one-vs-xbox-360vgchartz-gap-chartsjanuary-2017-update/
Extracting some numbers out, it looks like the PS4 is outselling the PS3 at this point in it's life by something like 20 million units: http://www.vgchartz.com/article/267...aligned-sales-comparison-january-2017-update/
The lead Sony has right now is staggering. (And actually, if you remove the 1 year head-start, month-by-month sales of PS3 vs. 360 over their lifetime have Sony ahead. Releasing Xbox One and PS4 at the same time hurt MS a lot.)
- Mar 6, 2000
- Little Elm, TX
- Real Name
- Jeff Cooper
That said, I'm not too interested in 4k gaming, simply because I don't have the means to play games in 4k. A 4k projector won't be in my budget any time soon, and like I said, I wouldn't want to downsize to a TV just for 4k gaming.
However, I'm very surprised by comments in here about the console gaming market slipping. I don't have any industry information to go off of, but personally for me it feels like one of the strongest console gaming time ever. So many amazing games coming out and now that tons of indies are publishing to consoles, my gaming backlog is getting so huge I couldn't keep up unless I quit my job and got divorced.
You kind of hit on a huge point regarding 4K gaming: the public isn't ready for it yet. It's cool that it exists but not enough people have 4K TVs that are just calling for a native-4K console. That's partially why I found it bizarre that people were so upset with Sony for not putting a 4K BluRay player in the PS4 Pro. There were literally a handful of movies in the format and not enough people owned the TVs.
- Jul 3, 2005
I'm puzzled by that statement too. The Switch had the best console launch ever for Nintendo, and the PS4 is a dream come true for Sony. I think if anything gaming has become more of an accepted pastime/way of life than ever before.However, I'm very surprised by comments in here about the console gaming market slipping. I don't have any industry information to go off of, but personally for me it feels like one of the strongest console gaming time ever.
I would considered upgrading to a Pro if Sony had had the brains to create an all round system like they did with the PS3. As it stands, the Pro is such an incremental upgrade that it isn't worth spending money on.
I would look at an upgrade to Scorpio if I knew that it would support more than just 4K gaming.
I mean, besides the fact that you personally want it, what business sense is there in doing it?
Not putting a 4K player into the Pro made the machine not worth buying for an incremental increase in power. Might as well wait for the next gen which will probably copy Nintendo's Switch strategy, but with a lot more juice.
Anyway, we got off track here since this is supposed to be about Scorpio which is more than a tiny incremental upgrade than either the 1S or Pro.