There's a couple of issues that are making it likely this will be the final iteration of a console generation...Edwin-S said:Where are you getting the idea that this iteration of consoles could be the last one? I haven't heard or read anything that would suggest that consoles are going the way of the dodo. I also think you keep underestimating the importance of graphics as part of the game play. You might not think they are important but there are a lot of other people who wouldn't necessarily agree. The demo of "Watch Dogs" proves the point that the graphics do add a lot to the ambience of the game. The graphics in that game look amazing. It' s the look of the game that piques my interest in it. I probably wouldn't look twice at the thing if it had Nintendo Wii level finishes, no matter how good it might be.
I'm not sure I'd use any of the demo's as a point of reference though, RockPaperShotgun ran a piece after E3 discussing how the majority of demos were shown using PC versions, not actually running on console hardware.Sam Posten said:I think you are both very wrong. =)
I expect a significant performance bump in the next console generation. At least at the Nvidia 670 performance level or better. Just looking at the Samaritan demo and other UE4 videos bear that out. Ryan worries about the heat and cost but I think that the preponderance of advances in the mobile age towards these same goals will be very helpful here.
I believe that both Sony and MS will support day and date downloadable releases along with the disks (ala Vita) but disks will continue to be less important over time. Yes we all know that the heartland sucks for high speed internet and disks will have to fill that gap. But the future is in downloads.
I believe that gimmicks like motion input will continue to be visible but not drivers of sales. I'd not be surprised if one or both ship with a video camera standard tho. Microsoft with Skype over Kinect2 could be huge. Could Kinect be bundled in? Wouldnt surprise me. Sony has strengths here too.
I believe this will be the first generation to have an App Store for independent developers that is MUCH more like the Apple Model than it is the Android (truly open) or Current Gen Console (truly locked down). IE curated to keep the sexually explicit content out and free of hacks and trojans. And developers can price their games any way they want. As big as they want. With as much DLC as they want. Advertising supported if they want. Or not. Only those developers who care to release on disk will be required to have extensive custom hardware, everyone will be able to code on a PC and test on a consumer grade console. Just like on Mobile.
I do not believe either console will give much credence to OnLive or similar schemes. This is a red herring. They are hardware manufacturers with a side business in Software. There is no compelling reason to cut out the most important part of making sure that a user gets a quality experience, ie live hardware in their own houses that does not rely on constant network bandwidth.
Just my opinion, we all have very different expectations. Will be interesting to see who is closest over time.
Also, if any of you thought that the draw for Watch Dogs was the graphics you weren't paying attention. Hint: Look at the UI. Not the one that pops up from the Watch itself, the UI when no watch is in use.
You don't have to build a PC to have it last a long time anymore, you can buy one. Especially as Intel/AMD refine the on-die GPU over the next year or two.Ryan - I think you've missed the mark on a lot of the stuff you mentioned. First off, your average consume isn't really all that tech savvy. Sure, a computer can be built to be great and last a long time (longer than a typical console generation) for a decent price and will have more than just gaming functions, but I'd say that an overwhelming majority of consumers who currently buy consoles and don't already make their own PCs will be unwilling to start doing so. The PC platform also kind of just rotted away for a while, with some really huge games coming out and not much that wasn't also on consoles, if not better on consoles. It has been brought back to life by Steam, but it won't replace the console experience. Which kinds of goings into another point. Second, you don't get the same experience on a PC. Yeah, you can connect it to your TV, but there's a HUGE difference between using an HTPC and using a PS3/360. The experience of a console is tailored for sitting on your couch. The experience of using a PC is built around the idea that you've got a keyboard and mouse and the screen isn't more than 2 feet away from your face.