Separate names with a comma.
Discussion in 'Gaming' started by CaptDS9E, Jun 6, 2003.
Everything is at Digitalcrusade
Looks good Joey!
Thanks for sticking with this. I am going to contact my team immediately to share the schedule.
Cool! Hey, if no one has a problem with it, you can use my logo and clan name (CLOWNZ) for the team name...if not, no biggie...
-It's now so offical, I'm excited! Can't wait for Team Matrix to prove who's 'The One'
no problem at all guys. I want to compete as much as the rest of you
Mario in the next web page update the team will now be called Clownz
Looking forward to it!!!
Alright!!!! I'm pulling this internet over now!!!!!
Everyone make sure to put a good fragging on Mario for me since I won't be able to participate.
I am interested in joining this Tournament on Tues if there are any slots still open Or I can fill in if anyone will be unable to attend. Just let me know...
I would recommend all HTFers who are not in a team to be list their names here as alternates. Then make sure you are online during the scheduled times so we know who to invite into the games if teams do not have a member present. Just an idea.
Dave Actually you can join up. Rob(Darth) had to drop. you in
Dave I'm sending you an invite tonight!
edit: Just sent you a pm!
So, tomorrow night (TUESDAY) we finally begin!
-Every match is scheduled to begin at 9:30pm EST (unless an alternative time is agreed upon by both teams)
-So, let's get it on! WDUGM vs Matrix 9:30, so who'll be hosting our game? I figure Chris Flynn 'Ruffneck' is the best suited to host our match-up. How's that sound Chris?
I'm not sure who's hosting ours...I guess we'll figure out...
I'll be an alterate as well.
My gamertag should be below.
I would suggest all team members send their connection speed numbers (for upload/download) to their team leader. Upload is usually the smallest and will bottleneck a host before download will. On an eight player Wolfenstein server, the host actually uploads eight times as much data as it downloads. On a peer-based game like Mechassault, this is not an issue.
(I realize there is a bandwidth test in the Dashboard, but at least one Microsoft employee has stated that it doesn't upload enough data to be accurate)
Then each team leader will know who are the best candidates for hosting.
The team leaders then may want to contact the other team leaders, to choose hosting candidates for each match. I'd suggest having a couple of backups.
I could host 8 , but chris could do it also