James Zos
Supporting Actor
- Joined
- Jan 7, 2002
- Messages
- 725
After finding little success trying to battle the infamous red push problem my tweaking color decoder settings (R-Y Demodulation Angle, and R-Y Demodulation Gain) in my service menu, I tried lowering the value for White Gamma Gain and instantly saw a big improvement. At least, I THINK I see a big improvement. No more radiation burn-style faces anymore, flesh tones look a lot more natural now. I do think there might be some trade off in the overall intensity of colors though.
My question is: Am I screwing something ELSE up by lowering White Gamma Gain to decrease red push? What is the trade off I might be making without being aware of it?
(By the way, my understanding is that White Gamma Gain falls under color decoding, NOT grayscale. Hope I'm not wrong ... )
My question is: Am I screwing something ELSE up by lowering White Gamma Gain to decrease red push? What is the trade off I might be making without being aware of it?
(By the way, my understanding is that White Gamma Gain falls under color decoding, NOT grayscale. Hope I'm not wrong ... )