What method do you use to play FPSs?

Discussion in 'Archived Threads 2001-2004' started by Rob Lutter, May 22, 2002.

  1. Rob Lutter

    Rob Lutter Producer

    Joined:
    Nov 3, 2000
    Messages:
    4,523
    Likes Received:
    1
    Lots of people use the WASD method for playing First Person Shooters... but I am prone to a different method. First I set the mouse to aiming... left button is fire, right is walk forward, and pressing the mouse wheel down is backward. I use A for jump and Z for crouch... and spacebar for use. Right and Left arrow keys are for Strafe.
    The special keys I spread across the left side of the keyboard. For example, in Jedi Outcast... F was for the Force, G was Next force power and B was Previous Force power.
    I do this same configuration for all the FPSs I play... is this normal? [​IMG]
     
  2. MikeAlletto

    MikeAlletto Cinematographer

    Joined:
    Mar 11, 2000
    Messages:
    2,369
    Likes Received:
    0
    Well for counterstrike I have it setup:

    Mouse for aiming and firing. Left button shoot, right button 2nd weapon function, scroll wheel change weapons.

    The inverted T arrow for forward and backward. Left and right are strafe left and right.

    right ctrl is crouch, right shift is jump, enter is use, backslash () is reload, delete is walk.

    I find this works pretty well for everything. If there are more buttons I lay them around those so everything is right there on my left hand.
     
  3. Frank_W

    Frank_W Stunt Coordinator

    Joined:
    Aug 29, 2001
    Messages:
    130
    Likes Received:
    0
    Here is my usual.

    Mouse for aiming
    Mouse Left - fire/attack
    Mouse Right - Jump
    Mouse wheel - Scroll Weapons

    Keyboard
    A=Straf Left
    S=Back
    D=Foward
    F=Straf Right

    E=Activate (open doors etc.)
    R=Reload
    G=Crouch
     
  4. Thom B

    Thom B Stunt Coordinator

    Joined:
    Jan 11, 1999
    Messages:
    213
    Likes Received:
    0
    I'm a fan of the numpad.
    8 = fwd
    5 = back
    4 & 6 = strafe

    If there's no 2nd weapon function then right mouse for jump, otherwise enter on the numpad. Mouse wheel for scrolling weapons, and spread the rest of the functions around the numpad.
     
  5. Rob Speicher

    Rob Speicher Supporting Actor

    Joined:
    Nov 24, 2000
    Messages:
    935
    Likes Received:
    0
    This is my CS setup and every other FPS setup is generally a variation on this depending on what's needed. Movement and fire are always the same.

    Q = Reload
    W = Flashlight
    E = Jump
    R = Swim up
    A = Back
    S = Strafe Left
    D = Duck
    F = Strafe Right
    G = Drop weapon
    Z = Teamsay
    X/C = Radio commands
    V = Swim down
    B = Buy menu
    O = Buy equip
    , = Buy Pri. Ammo
    . = Buy Sec. Ammo

    Mouse 1 = Fire
    Mouse 2 = Forward
    Mouse 3 = Alt. Fire

    I like ESDF over WASD because it leaves you more room on the left to bind keys.
     
  6. Calvin Watts III

    Calvin Watts III Supporting Actor

    Joined:
    Mar 7, 2001
    Messages:
    916
    Likes Received:
    0
    A controller [​IMG]
    I don't usually (like ever) console game. But I have tried once or twice using a keyboard/mouse combo, & now I understand why that is the "controller" of choice.
    Calvin
     
  7. Masood Ali

    Masood Ali Supporting Actor

    Joined:
    Jan 31, 2002
    Messages:
    921
    Likes Received:
    0
    I use Mike's config.
     
  8. Mark Evans

    Mark Evans Supporting Actor

    Joined:
    Oct 10, 2001
    Messages:
    585
    Likes Received:
    0
    I use Mike's too, give or take a couple minor readjustments. I find it works quite well for CS and other such games.
     
  9. Derrik Draven

    Derrik Draven Supporting Actor

    Joined:
    Dec 7, 1998
    Messages:
    935
    Likes Received:
    1
    Real Name:
    Chris
    I used to like the mouse/keyboard but, after switching to a gamepad, I'll never go back.
     
  10. Bob McElfresh

    Bob McElfresh Producer

    Joined:
    May 22, 1999
    Messages:
    5,182
    Likes Received:
    0
    I use the WASD keys, but I bought the Nostromo N50 external keypad which gives you 10 keys that are in a much better alignment than the keyboard. For $29 - it's a great investment. It also has a "D-Pad" that I usually program up for jump, down for crouch, forward is "use" and.. I dont really use backward at all.
     
  11. Eric Samonte

    Eric Samonte Screenwriter

    Joined:
    Mar 31, 1999
    Messages:
    1,318
    Likes Received:
    0
    I differ I guess.
    Mouse1 - move forward
    Mouse2 - move backwards
    Mouse3 - secondary attack/zoom
    CTRL - primary attack
    SHIFT - jump
    Z - crouch
    X - reload
    ALT - strafe modifier
    Spacebar - use

    All other stuff like grenades, flashbangs, I just bind a key to it.
     
  12. James Zos

    James Zos Supporting Actor

    Joined:
    Jan 7, 2002
    Messages:
    725
    Likes Received:
    0
    As good as Halo is, I still find myself wishing I had the trusty mouse/keyboard combo when I play. Them aliens wouldn't stand a chance if I did, I tell ya.
    Left mouse button to fire.
    Right mouse button to move forward.
    Wheel to either switch weapons or zoom.
    The "" key to slide right.
    Various others (I don't use a key to go backward--because I don't go backward!)
     
  13. Ike

    Ike Screenwriter

    Joined:
    Jan 14, 2000
    Messages:
    1,672
    Likes Received:
    0
    Left Mouse for aiming
    Right Mouse for Reload (or second attack)
    Mouse Wheel for change weapons
    Up Arrow for Forward
    Back Arrow For Back
    Left Arrow for Strafe Left
    Right Arrow for Strafe Right
    Right Shift for jump
    Right Ctrl for crouch
    Enter for use

    This is comfortable on my setup.
     
  14. Graeme Clark

    Graeme Clark Cinematographer

    Joined:
    Jan 5, 2000
    Messages:
    2,180
    Likes Received:
    0
    Somewhat similar for the mouse.... but a bit different on the KB

    Mouse 1 - Fire
    Mouse 2 - Forward
    Mouse 3 (Middle) - Backwards

    W - Jump
    S - Crouch
    A - Strafe Left
    D - Strafe Right
    Q - Prev. Weapon
    E - Next Weapon
    R - Reload
    Shift - Usually for Alt Fire
    Ctrl - Usually Walk
    Space - Usually Use
     
  15. John Thomas

    John Thomas Cinematographer

    Joined:
    Mar 23, 2000
    Messages:
    2,633
    Likes Received:
    0
    What I used when I played TFC (Team Fortress Classic):

    W = Forward
    S = Backward
    A = Strafe Left
    D = Strafe Right
    Space bar = Jump
    F = Grenade 1
    Thumb button on mouse = Grenade 2
    Mouse used for aiming/firing with the left mouse button firing, right mouse button for the specialty of each class.
    The scroll button was used for cycling through weapons.

    Am I forgetting anything? Any news on Team Fortress 2?
     
  16. Mark Evans

    Mark Evans Supporting Actor

    Joined:
    Oct 10, 2001
    Messages:
    585
    Likes Received:
    0
    The gamepad is the main reason I feel that FPS' don't work as well on consoles as they do on PC. They're just so damn hard to aim with. And I'm the type of person who prefers to precisely snap off a shot rather than get help from some tacky auto-aim lock-on feature.

    Big reason why I enjoyed GTA3 on the PS2, but will much more enjoy it on the PC, I expect, as I won't be at the mercy of the gamepad.
     
  17. John Thomas

    John Thomas Cinematographer

    Joined:
    Mar 23, 2000
    Messages:
    2,633
    Likes Received:
    0
    That's mainly why I don't own a new game console, Mark. Most of the games that I enjoy are much better on the PC. In my opinion, what consoles are good for are racing games and sports games. Otherwise, it's much more fun on the PC.
     
  18. Frank_W

    Frank_W Stunt Coordinator

    Joined:
    Aug 29, 2001
    Messages:
    130
    Likes Received:
    0
    FPS should only be made for the PC - it should be the law [​IMG]
    I've played Halo on the Xbox with a controller and it is
    just insane. Like James Zos stated, those little buggers
    would be taken care of in a matter of seconds with a
    mouse/KB.
     
  19. Travis Olson

    Travis Olson Supporting Actor

    Joined:
    Oct 7, 2001
    Messages:
    937
    Likes Received:
    1
    Real Name:
    Travis Olson
    Up Arrow - Forward
    Down Arrow - Back
    Left Arrow - Strafe Left
    Right Arrow - Strafe Right
    Control - Crouch
    Delete - Reload

    Mouse - Aim
    Left Mouse - Fire
    Right Mouse - Jump
    Mouse Wheel - Switch Wepoens
    Left Side Mouse Button - Use
    Right Side Mouse Button - Use Inventory if applacible
     
  20. Thom B

    Thom B Stunt Coordinator

    Joined:
    Jan 11, 1999
    Messages:
    213
    Likes Received:
    0
    The trick with Halo is to max out the look speed in controller setup. I've never been a fan of FPS on consoles 'til Halo came along. While I'll never give up PC action, Halo has definitely sucked some hours out of my life, and I can't wait for Unreal Championship.
    T
     

Share This Page