Timespitters 2...Offline!:(

Discussion in 'Archived Threads 2001-2004' started by Romier S, Aug 14, 2002.

  1. Romier S

    Romier S Producer

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    In a new bit of news Timeplitters 2 has been announced to be offline. The developers have removed the online multiplayer component for the game citing the lack of an infrastructure as being the culptrit.
    The game held a bit of interest for me and I would have liked to see it come out with online play. Its disappointing though hopefully the added focus on the single player game will make it worth it nonethless.
    Heres the report:
    TS2 Offline
     
  2. Morgan Jolley

    Morgan Jolley Lead Actor

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    This is a very sad thing. I hope they decide to somehow make an add-on disc to enable online play (like Frequency).

    At least we still have iLink/ethernet LAN connectivity.
     
  3. Oscar_R

    Oscar_R Second Unit

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    that's a cop out if i've ever heard on before. Tony hawk 3 was released with online multiplayer functionality. Can't say I've ever tried it, but anyone with a USB ethernet card can do it already.
     
  4. ChristopherS

    ChristopherS Second Unit

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    The report does mention that the XBOX version will have System Link capability so it should work with tunnelling software.

    Chris
     
  5. JasonK

    JasonK Supporting Actor

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  6. Dave F

    Dave F Cinematographer

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    Nothing like cancelling features at the last second, eh?

    -Dave
     
  7. ChristopherS

    ChristopherS Second Unit

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    An excerpt from the GameSpot article:
     
  8. Morgan Jolley

    Morgan Jolley Lead Actor

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    According to EGM's website, there are rumors that Eidos and SCEA were negotiating to use SCEA servers for the game and the negotiations failed. It also says that the PS2 version supports iLink and LAN support, but since it supports a LAN, couldn't tunnel software (like the one for X-Box) be made for it?
     
  9. Calvin Watts III

    Calvin Watts III Supporting Actor

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    I'm just glad that the Xbox version will support the system link.

    Calvin
     
  10. Dave Falasco

    Dave Falasco Screenwriter

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  11. BrianB

    BrianB Producer

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    [snip]
    Misunderstood Chris' point. No need to cause a flamewar [​IMG]
     
  12. ChristopherS

    ChristopherS Second Unit

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  13. Joel Mack

    Joel Mack Cinematographer

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    Indeed, Brian, but it appears the Xbox version wasn't going to have it from the get-go, rather than having the feature pulled due to issues with how Sony's handling the online component...

    It's not a good sign when developers start dumping the online features because your model sucks...
     
  14. JasonKrol

    JasonKrol Supporting Actor

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    this is the most shitty news Ive heard all week!!

    i really hope this doesnt become a trend..or Sony will have big problems. (trust me, Im a Sony Fanboy from day 1, but this kinda crap wont last with me)

    thank god I can still look forward to the Xbox Live network too, unless developers start pulling outta that too.




    now, if SOCOM announed that it wouldnt support Online Play either, then there would be some killing sprees going on!!
     
  15. BrianB

    BrianB Producer

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    Sorry, Chris. Even with the smiley, it read to me that you were getting a dig in at Sony's plans, not Microsoft's.

    And Joel, I'm trying to find out whether it was planned for XBox Live or not right now.

    [added]
    Which I just did. Yup, the plan was for PS2 online only, with Xbox being system link only. So it's just PS2 online that got ditched.

    Interesting.
     
  16. ChristopherS

    ChristopherS Second Unit

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    No problem Brian I was criticising Sony in a backhanded manner. [​IMG]
    I do find it ironic that a developer is cancelling an online option for the PS2 because they do not have the time (or resources?) to set up the infrastructure needed for online gaming. At the same time on the XBOX, MS has created the XBOX Live service so that gaming developers do not have to worry about any infrastructure. The only problem is TS2 was never going to be online for the XBOX anyway. As a XBOX owner I am not sure if I should laugh or cry! [​IMG]
    Chris
     
  17. Dave F

    Dave F Cinematographer

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    I think "lack of infrastructure" is being used as a euphemism for "it didn't make financial sense." Whether that means they couldn't charge for the service, they didn't want to pony up the cash for MS to maintain servers, or both, who knows?

    -Dave
     
  18. BrianB

    BrianB Producer

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    As a consumer I'd be interested to know why they dismissed XBox online support rightaway & planned for it only to be on the XBox... Know what I mean?
     
  19. ChristopherS

    ChristopherS Second Unit

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  20. Dave Falasco

    Dave Falasco Screenwriter

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    I'm hoping Chris' question gets answered, as I've wondered that myself. When I first heard that Madden wasn't going to be on XBL I figured it was because EA wanted to set their own pricing structure for online play. Then they announce that it will be free to play for the PS2. Huh? [​IMG]
    It's probably nothing that can be answered definitively here on the forum (unless any EA execs are lurking? [​IMG]) but it sure is curious...
     

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