Morgan Jolley
Senior HTF Member
- Joined
- Oct 16, 2000
- Messages
- 9,718
Personally, I would guess that their prices are locked in. There's only so much margin they can afford to lose. I think Series X is going to be the most expensive, which is why MS wants to position Series S as the cheapest (even though it will likely end up as, more or less, a repackaged One X), and the two PS5 models will be right in between but on the higher side.
MS can say they have both the most powerful box AND the cheapest box, Sony can say they have two options that balance cost/power and with a stronger launch lineup. But I think $550-600 is the absolute upper limit while $300 for a Series S is the absolute lower limit (unless there's some mandatory subscription thing included).
Sony has such a huge install base from PS4 and MS makes a boatload of cash off Xbox Live and GamePass, so I think they would both be willing to take a certain amount of loss to their gaming divisions in the short term but not by undercutting each other significantly.
Also, I read this somewhere and may be completely wrong, but most of gaming history involved announcing release date/price for consoles relatively close to launch, with the summer E3 announcements for November launches being more recent-ish. Putting aside the specific date, we've basically known/assumed PS5 and Series X would be out in November since...well...the PS4 and Xbox One came out (since it's just the thing now). And we're guessing the prices, which will probably be pretty close in the right range. I seriously doubt people will buy or not buy the consoles based on price/date because they found out in September or October, but totally would have bought them if they knew those details in April. There's no business incentive to announce anything too early.
MS can say they have both the most powerful box AND the cheapest box, Sony can say they have two options that balance cost/power and with a stronger launch lineup. But I think $550-600 is the absolute upper limit while $300 for a Series S is the absolute lower limit (unless there's some mandatory subscription thing included).
Sony has such a huge install base from PS4 and MS makes a boatload of cash off Xbox Live and GamePass, so I think they would both be willing to take a certain amount of loss to their gaming divisions in the short term but not by undercutting each other significantly.
Also, I read this somewhere and may be completely wrong, but most of gaming history involved announcing release date/price for consoles relatively close to launch, with the summer E3 announcements for November launches being more recent-ish. Putting aside the specific date, we've basically known/assumed PS5 and Series X would be out in November since...well...the PS4 and Xbox One came out (since it's just the thing now). And we're guessing the prices, which will probably be pretty close in the right range. I seriously doubt people will buy or not buy the consoles based on price/date because they found out in September or October, but totally would have bought them if they knew those details in April. There's no business incentive to announce anything too early.