- Joined
- Aug 20, 2000
- Messages
- 10,000
I think it is kind of bizarre to go with an odd ball internal storage of 825GB. How hard would it have been to just put in a 1TB SSD?
I really enjoyed the presentation by Mark Cerny, thanks @Sam Posten for sharing.
I have heard rumors that they are struggling with the thermal load of the PS5 in its current form factor, though Cerny apparently refuted that. I think the fact they've gone constant frequency instead of constant power speaks to a thermal challenge. I hope i'm wrong.
Microsoft was extremely wise in adopting a mini-ITX form factor for the XBox One X
I managed to get my response mixed up, you're right. The other portion of my response however holds true, doing something like this is very atypical in the world of computing, as normally to engage boosted clocks you would be able to spike power slightly. The fact that they don't/ won't do that tells me they are thermally limited and cannot increase voltage.In the article, linked to by Sam Posten, Cerny states the exact opposite of what you stated. He said they were going to run at essentially constant power and vary the frequency based on CPU and GPU load.
I managed to get my response mixed up, you're right. The other portion of my response however holds true, doing something like this is very atypical in the world of computing, as normally to engage boosted clocks you would be able to spike power slightly. The fact that they don't/ won't do that tells me they are thermally limited and cannot increase voltage.
Microsoft could have taken a note out of the broader PC market and build something like the Sentry 2.0 form factor, but the cube's mini ITX layout will be more thermally efficient. I think Microsoft is just finally trying to get RROD/thermal failures behind them once and for all. The vast majority of consumers do not have a rack like us so they are probably going to be just fine setting the Xbox on top of a cabinet or shelfThe big issue I see with XBox One X is the form factor is awkward and ugly. The thing looks huge. It sure wouldn't fit vertically in any of my racks I know it can be laid down horizontally, but the design looks like its optimal position is vertical . Did I mention that it is f'ing ugly?
The big issue I see with XBox One X is the form factor is awkward and ugly. The thing looks huge. It sure wouldn't fit vertically in any of my racks I know it can be laid down horizontally, but the design looks like its optimal position is vertical . Did I mention that it is f'ing ugly?
Personally i think it looks awesome, but honestly nobody really cares what it looks like. All that matters are the games, the services, and where your friends are.
The Xbox brand has never really been that strong
3rd-party timed exclusive content (and no, it wasn't exclusive maps for a few weeks, it was more like exclusive third party games or modes for 6-12 months).
The PS3 sold more consoles
I'm not sure there was a lot of third parties re-printing 360 games to try and take advantage of Xbox One BC. I'd imagine it's more likely that those were leftover unsold units.
Leo is right that MS doesn't advertise the number of consoles they have sold anymore and hasn't announced updated 360 numbers in years. Why is that?
Because they were selling less than their competitors. The fact that Sony sold more PS3s than MS sold 360s despite the 360 being on the market for an entire additional year is bad for MS.
As for the reissues of BC 360 games for Xbox One, looking at the specific example of Doom 3 BFG Edition...that wasn't a reissue. It was a port:
Call of Duty 4 released in November 2007. It sold 1.5M copies on 360 and about 450k on PS3 in the first month. Yes it had maps exclusive to the 360 for only 3 weeks but the deal of "content on 360 first" lasted for years for the franchise. And those maps sold for millions of dollars on the 360 before they were available on the PS3. Remember that this was back when the CoD franchise was HUGE and having exclusive content for any period of time was a huge boon for the platform.