SamT
Senior HTF Member
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A Monkey Island sequel from creator Ron Gilbert is coming this year
'Return to Monkey Island' is the first new entry in the series since 2009.
www.engadget.com
Yeah, need to see some human characters.I like that it is not too much 3D. We have to see more videos.
Which ones were your favorites then?I gotta be honest, of all the LucasArts P&C's I've played, the ones that are my least favorites (OG Maniac Mansion, Zak McCracken, Monkey Island II, and ESPECIALLY Indiana Jones and the Last Crusade) were all designed by some configuration of Ron Gilbert, David Fox, Gary Winnick, and Noah Falstein. Soooo color me unenthused about the prospect of this game.
Curse of Monkey Island (which this game is retconning out of existence), Day of the Tentacle, Indiana Jones and the Fate of Atlantis, and Sam & Max Hit The RoadWhich ones were your favorites then?
I'd think a new Monkey Island game wouldn't stray too far from those. I agree that Curse is fantastic.Curse of Monkey Island (which this game is retconning out of existence), Day of the Tentacle, Indiana Jones and the Fate of Atlantis, and Sam & Max Hit The Road
I also enjoyed the humor in those games as much as anything else, although solving a tough puzzle was always satisfying. As for trying every item on everything else, this is where I think LucasArts made things a little too simple. Sierra games of the time, although they had their own problems of course, made the player be more careful in his/her actions because the wrong action could result in either permanently losing a critical item, or in death. Therefore you would really think about the best possible course of action before doing anything, rather than just randomly trying combinations of objects.I have a lot of nostalgia for the classic point & click adventure games. But I was always more of a fan of the humor and writing than the puzzles, which (returning to them now) seem to have been designed purposefully to be frequently random, so you'd try out every item on every other item, and every part of the environment, until you read all the jokes and eventually found the answer. This was even kind of true in the later games like Grim Fandango. I never played through the Monkey Island series (blasphemy, I know) but it also means I have no real expectations for where the story picks up.
I have not finished it yet. I was unsatisfied by the end of Monkey Island 2. Where it says this was all a child's dream and not a real story. Why? What's the point.