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Todd Erwin

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Todd Erwin submitted a new blog post

Ready Player One UHD Review
RP1_feat-1024x576.jpg


Continue reading the Original Blog Post.
 

Tino

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Nice review Todd

However
After the box office disappointments of Indiana Jones and the Kingdom of the Crystal Skull

Indiana Jones And The Kingdom Of The Crystal Skull was certainly NOT a box office disappointment.

In 2018 dollars it would have grossed close to a Billion dollars worldwide.

Ready Player One has made a bit more than half that amount at $582 million worldwide.
 
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Mark Booth

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I rented 'Ready Player One' in 4K Dolby Vision via iTunes today. It was my first time to see the film. I loved it. And the imagery and sound are spectacular. If there was ever a film that benefits from HDR, this is one of them.

I will definitely be adding this to my collection when the 4K Blu-ray drops in price. No way I'm paying $29.99 for a single film, 4K or not.

Mark
 

Tino

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I rented 'Ready Player One' in 4K Dolby Vision via iTunes today. It was my first time to see the film. I loved it. And the imagery and sound are spectacular. If there was ever a film that benefits from HDR, this is one of them.

I will definitely be adding this to my collection when the 4K Blu-ray drops in price. No way I'm paying $29.99 for a single film, 4K or not.

Mark
it’s even more impressive in 3D.
 

Mark Booth

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it’s even more impressive in 3D.

As I watched it, I could tell that a great number of effects were created with 3D in mind. I kept thinking how distracting they would be with a pair of goofy glasses on my face and an image that would shift or move unnaturally when I moved my head. Not to mention the headache I'd have afterward.

No thanks, I'd rather have 4K HDR.

Enjoy your 3D while you can, Tino, it's gonna be completely gone (on new releases) before you know it.

Mark
 

Noel Aguirre

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No 3d- no buy- YET.
I will simply wait for the import. No need for fake popping HOT unfilmlike colours for my viewing.

Mark- I hate to tell you as you appear to have a disdain for 3D BUT the new Jurassic World has been announced as a future 3D blu ray release.
 

Tino

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No 3d- no buy- YET.
I will simply wait for the import. No need for fake popping HOT unfilmlike colours for my viewing.

Mark- I hate to tell you as you appear to have a disdain for 3D BUT the new Jurassic World has been announced as a future 3D blu ray release.
Why wait for an import?? It’s available now domestically.
 

Malcolm R

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Received my 3D copy from Best Buy. Hoping to watch it this weekend when the weather cools down.

My expectations are lowered a bit, as I read and enjoyed the book in March and am aware of quite a number of changes that have been made. Not sure how I'll perceive that. Though I am far enough removed now that I don't recall specific details of the book.
 

Brian L

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I screened the regular BR yesterday afternoon, in a 5.1.4 Atmos set-up. I quite agree with the rating of 5 for the audio, but I did note a couple things that seemed unusual to me.

First, the dialog clarity was outstanding...better than pretty much any modern film that comes to mind. I find that many newer films do a very poor job with dialog clarity and intelligability (I am looking at you, Christopher Nolan!), but for whatever reason, the dialog clarity in RPO was exemplary.

That said, it seemed that of some of the music tracks were very low in the mix. When the film begins with Van Halen's "Jump", it did not seem as loud as I would have expected, leading me to turn up the volume. But once the dialog and action started, it was clear that the music was just mixed a bit lower than I might have expected. This was particularly true during the siege of the dome toward the end with Twisted Sister's "We're Not Gonna Take It".

Anyway, just some personal observations.
 

Todd Erwin

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I screened the regular BR yesterday afternoon, in a 5.1.4 Atmos set-up. I quite agree with the rating of 5 for the audio, but I did note a couple things that seemed unusual to me.

First, the dialog clarity was outstanding...better than pretty much any modern film that comes to mind. I find that many newer films do a very poor job with dialog clarity and intelligability (I am looking at you, Christopher Nolan!), but for whatever reason, the dialog clarity in RPO was exemplary.

That said, it seemed that of some of the music tracks were very low in the mix. When the film begins with Van Halen's "Jump", it did not seem as loud as I would have expected, leading me to turn up the volume. But once the dialog and action started, it was clear that the music was just mixed a bit lower than I might have expected. This was particularly true during the siege of the dome toward the end with Twisted Sister's "We're Not Gonna Take It".

Anyway, just some personal observations.
I should have noted in my review that I screened the film in both a 7.1 and a 5.1.2 (Atmos) configuration. Anyway, here is my theory on why the 80s pop songs were somewhat subdued and front heavy - when I've played games that allowed me to play music from my own playlist of songs on my PS3, even if the game was "mixed" in 5.1, in most instances the personalized music still only played in stereo out for the front left and right speakers. If you listen closely to RP1's use of pop music and how it was mixed, it is steered more to the front left and right speakers, with some bleed to the center, surrounds, and heights, so I think both Spielberg's and Rydstrom's intention was to simulate how those songs would sound if chosen by a player during a video game.
 

Brian L

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I should have noted in my review that I screened the film in both a 7.1 and a 5.1.2 (Atmos) configuration. Anyway, here is my theory on why the 80s pop songs were somewhat subdued and front heavy - when I've played games that allowed me to play music from my own playlist of songs on my PS3, even if the game was "mixed" in 5.1, in most instances the personalized music still only played in stereo out for the front left and right speakers. If you listen closely to RP1's use of pop music and how it was mixed, it is steered more to the front left and right speakers, with some bleed to the center, surrounds, and heights, so I think both Spielberg's and Rydstrom's intention was to simulate how those songs would sound if chosen by a player during a video game.

Excellent reply. I assumed it was intentional, but not being gamer, I did not really have any idea why.
 

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