I just got Rainbow 6 and I'm on the second mission. I am wondering if it is like splinter cell in that when you die and restart the enemies are always in the same positions? IMHO this ruined splinter cell. They wouldn't allow you to save the game when you wanted to only at predetermined checkpoints. When you got killed you had to go back through knowing exactly what was going to happen until you got back to the part where you died. Sometimes it would take 10-15 minutes to get back there and if you didn't figure out how to overcome the obstacle before reaching the next checkpoint then you had to keep repeating the same boring things over and over again. The first time or two through a new checkpoint was exciting and tense but after that and knowing what was going to happen made it tedious and boring. Towards the end I just wanted to finish just to get done with it. They should have done one of two things either make the enemies random so that its different each time or allowed you to save when you want to that way you wouldn't have to keep repeating what you just did. If Rainbow 6 is like this I don't even think I'm going to mess with the single player game.