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PSO - XBox Live: Blown out of proportion? (1 Viewer)

Chris Rock

Supporting Actor
Joined
Jan 10, 2001
Messages
710
One thing I repeatedly read and hear is that people who talk about PSO seem to complain that an XBox Live subscription and a monthly fee is required to play Phantasy Star Online. While I can understand being a little disappointed, for the life of me I can't figure out why these things come as such a surprise to some.

I was just wondering...in a "more mature" internet environment like the HTF (at least compared to some other boards), is there really a huge band of people who want to play this game but are *stunned* that you'd need a subscription to XBox Live? Is there anyone around here that thinks that $9 a month (after 2 free months) is too much to spend?

In my best "Paul Baldwin" voice: "Discuss."

Oh, I hope to see you online sometime next week. My character is a Hunter named "Beavis". So far, I've levelled up to Lv 7 offline, and still want to gain a little more XP. I played PSO on DC way back in the day with a Ranger named RockMeister. I've never played Episode 2 though. Can't wait to get into some new territory.

How long do you think it would take to reach level 100+?
 

Rob Lutter

Senior HTF Member
Joined
Nov 3, 2000
Messages
4,523
Is there anyone around here that thinks that $9 a month (after 2 free months) is too much to spend?
Absolutely... after my 2 free months, there is no way in hell I am going to pay $9 per month! This baby is getting passed to my friend, and then to his friend and so on and so forth. Damn the man! ;)

There's no reason for the subscription fee when this is on Microsoft's servers.....
 

CaptDS9E

Senior HTF Member
Joined
Apr 18, 1999
Messages
2,169
Real Name
Joey
PSO has always had a fee so it dosnt bother me at all. If im playing it as much as I am now i will be there after 2 months

capt
 

Brandon_H

Stunt Coordinator
Joined
Aug 25, 2001
Messages
234
Yep, the game hasn't impressed me enough at the moment to justify a monthly charge of more than, say, $5. I'm enjoying it, but unless it gets much better as I level up, I can't say that I'll continue much past my two-month trial.
 

Dave F

Effects Supervisor
Joined
May 15, 1999
Messages
2,885
is there really a huge band of people who want to play this game but are *stunned* that you'd need a subscription to XBox Live?
That XBL is required for playing *offline*, yes, I think many people are stunned.

As for reaching level 100, it depends upon how much assistance you get from friends and what character you are using, but 80hrs is a decent benchmark.

-Dave
 

Chris Rock

Supporting Actor
Joined
Jan 10, 2001
Messages
710
That XBL is required for playing *offline*, yes, I think many people are stunned.
I'm not trying to be a jackass here, but why would someone buy a game called Phantasy Star Online if they didn't intend to play it online?

Being someone who knew all about the game before purchasing, and someone who has XBox Live, I just don't see a problem. Oh, well.

80 hours for Lv 100? Hmmm. Jeez, then Lv 200 must be like 300 hours. Whew. Maybe I'll be forking over more Nine Dollars's than I originally thought. Or, I'll get bored and just quit early like I did with the DC version. (Of course that was mostly because I couldn't continue to use NetZero with my DC.)
 

Dave F

Effects Supervisor
Joined
May 15, 1999
Messages
2,885
Why would they include an offline component if it wasn't intended to be played offline as well? Why would they include a 4 player offline mode?

Level 200 will take much more than 300 hours. The amount of points required for each level rises exponentially.

-Dave
 

Travis Olson

Supporting Actor
Joined
Oct 7, 2001
Messages
940
Real Name
Travis Olson
I think it's ridiculous to subscribe to Live and then have more subscription fees piled on top of that one. I don't like RPGs so it doesn't bother me to never play this game, but I still think the double fees are too much. I have a feeling this will just start a trend where more and more games carry additional fees.
 

Jeff Kleist

Senior HTF Member
Joined
Dec 4, 1999
Messages
11,267
I think if a reporter were to ask MS and Sega directly, they'd get 2 different answers on the fees.

Mesmells some major infighting (also indicated by the 3 months of delay)
 

Allen_Appel

Second Unit
Joined
Dec 13, 2002
Messages
418
I just can't wrap my head around the need to already have XBL in order to play the game offline. If I can't practice the game, I won't buy it. Is PSO considered a "system" (i.e. XBL) seller? Evercrack for PS2 was supposed to be one for Sony online, but it's now price-slashed down to $19.99. I bought the Everquest-Network Adapter bundle, but returned the game. I wouldn't imagine Xboxers to be rabid RPGers, and PSO didn't even sell very well on the better-demographic GameCube, did it?
 

BrianB

Senior HTF Member
Joined
Apr 29, 2000
Messages
5,205
I just can't wrap my head around the need to already have XBL in order to play the game offline.
That's down to bad decision making & sloppy design.

Background infO: PSOv2 on the Dreamcast required a unique key to run it - each copy had an individual CD-Key in the case.

On the XBox, instead of repeating this system (which had annoyed a lot of people - s/h copies were near worthless, unscrupulous retailers ripped off keys etc), they decided to code the game to use the XBL unique gamertag/account details as the "unique key". So the game is completely reliant on the XBL account for security - you can't have offline only chars, so you need an XBL account to create a char.

Of course, as has been mentioned before, there's a lot of FUD going on about this title so who knows whether any of that is actually true...
 

Duane_T

Stunt Coordinator
Joined
Jul 30, 2001
Messages
185
The fee never bothered me - I have XBL already and heard about the fee quite a while ago. Really, two less fast food trips a month - no big deal. I'll pay until I get bored with it.

As for the extra fees, MS made it pretty clear from the start that some games would require it. Some I will pay for, some I won't.

Current PSO character: Croaker (Ramar)
 

Mike__D

Supporting Actor
Joined
Dec 27, 2000
Messages
617
What if more new games required a fee in addition to the LIVE fee? I don't think so!

First, I pay a hefty fee to get ON the internet at high speeds. Fine, no problem. Then I pay an EXTRA fee to get onto Xbox LIVE. Ok, I'll do it, even though I get online gaming for free (except for example below) on my PC. Now, in addition to paying retail price for a game, I must pay an additional, monthly fee? So to play this game online for one year on an Xbox LIVE, you would pay over $150. Now 5 new games come out that require me to pay an online fee. Suddenly gaming has gone from expensive to just fucking outrageous. No thanks!

I use to pay $9 a month to play Warbirds (WWII flight sim) on my PC. And that was only for the 5 hours a month. I realized it was COMPLETE waste (after months of not playing, but still paying), and could get IL-2 for under $50 and play online for free.

Mike D.
 

CaptDS9E

Senior HTF Member
Joined
Apr 18, 1999
Messages
2,169
Real Name
Joey
People have had broadband to use with there computers. I dont think anyone who has live just got broadband for it and not normal computer usage.

I pay for broadband for my computer, I pay to buy a online RPG, and then you pay the fee. Same thing as a the computer. Which the fee for the comp games is more then the xbox games so far.


capt
 

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