I looked in the last 30 days and could not find a thread on this here...so I apologize if this is a duplicate post, but heres the official press release : ============================================= Press Release SOURCE: Electronic Arts EA Makes Interactive Games More Immersive With Multichannel Sound From DTS EA's NHL 2002 and SSX Tricky For The PlayStation 2 Console Offers Theater Quality Sound REDWOOD CITY, Calif.--(BUSINESS WIRE)--Sept. 6, 2001--Electronic Arts (Nasdaq:ERTS - news), the world's leading interactive entertainment software company, today announced the first interactive games to completely integrate DTS Interactive(TM) audio technology into a next generation console game. NHL® 2002 and SSX Tricky for the PlayStation®2 computer entertainment system will incorporate SurroundSoundScape(TM) audio technology to bring movie theater audio quality to the home video game experience. Other EA titles for the PlayStation 2 console with SurroundSoundScape and DTS Interactive will be announced later this year. DTS, a popular audio technology used in theaters and on DVDs is now available for interactive games. EA has developed the technology to integrate DTS Interactive into PlayStation 2 video games for the first time. Previously, the complexities behind synchronizing game sound effects with multiple speakers prohibited the use of theater quality sound in interactive games. EA's innovative audio team used their experience with advanced in-game audio technology to integrate its SurroundSoundScape into DTS Interactive to generate the first interactive game with DTS multi-channel surround sound. ``We are proud to have successfully developed the technology that will allow us to bring the leading technology in audio systems to our innovative and successful games,'' said Murray Allen, EA's Vice President Post Production. ``The increased sound experience brings the audio feature of the game up to the graphic quality level that is now established, the two together provide a fully immersive feel to the game.'' Jon Kirchner, President and COO of DTS adds ``DTS is pleased to work with an industry leader like EA to help drive the next generation of home video games with the dynamics and realism that only surround sound can bring.'' Through the enhanced audio of DTS Interactive, NHL 2002 for the PlayStation 2 console, will allow a player to hear which direction approaching defensemen are coming in on him and respond appropriately. In SSX Tricky, surround sound integration allows a person playing SSX Tricky on the PlayStation 2 console to hear snowboarders approaching from behind, the left and the right.