Perfect Dark for Gamecube - NOT!

Discussion in 'Archived Threads 2001-2004' started by LarryDavenport, Jan 14, 2002.

  1. LarryDavenport

    LarryDavenport Cinematographer

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    Just read on IGN that due to internal conflicts, Perfect Dark Zero might not happen until 2004. This pisses me off as this was the main reason I went with the Cube rather than the XBox.

    Hopefully someone will fill the void with a truly addictive FPS.
     
  2. Paul Richardson

    Paul Richardson Second Unit

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    This is pretty much par for the course for Rare. It seemed like the first Perfect Dark took forever to come out. Ditto Conker. Of course, the flip side of this is that this is why their games are so great...they focus on making a great product rather than pumping out titles as quickly as possible.

    I just hope that we still see Dinosaur Planet from them in the next few months. I've been waiting for that one since it was announced for the N64!
     
  3. Dan Brecher

    Dan Brecher Producer

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    Wasnt nuts over Perfect Dark, though I was hoping for a cube update sooner than 2004. Shame.... I hope progression on Donkey Kong racing is still going to schedule.

    Dan (UK)
     
  4. Morgan Jolley

    Morgan Jolley Lead Actor

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    Pretty much every game from Rare that I have is a great one, even the SNES ones. If they can make games as great as they do, they should be allowed to miss the release dates.

    I wonder why people are looking for so much from PD0 when we have seen nothing from it. The closest thing would be a 3 second shot of Joanna Dark from SpaceWorld 2000, and that was just a quick demo of the GCN's power and not even a real game shot.
     
  5. Dome Vongvises

    Dome Vongvises Lead Actor

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    That's okay. I'll wait.
     
  6. Iain Lambert

    Iain Lambert Screenwriter

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    'even the SNES ones'? Its not your fault Morgan, you weren't gaming at the time, but you can go back to Jetpack and Pssst! and still find great games from Rare. They've always been great, apart from late Ultimate when they weren't really themselves anyway.
     
  7. John Berggren

    John Berggren Producer

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    I agree that Rare tends to use any delay to make a better game. And I appreciate their policy of better to delay than to release an inferior product. However, I think they missed the boat by not having any product at launch, or in the first 2 quarters of the cube's lifecycle.

    I need new games!
     
  8. Camp

    Camp Cinematographer

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    Rare just can't seem to work on multiple games at the same time. They seem to know their limitations well and don't want to add staff.
     
  9. Joseph Young

    Joseph Young Screenwriter

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    It's a shame when you think about it... Perfect Dark on the Cube could fix those pesky frame-rate problems that plagued some of Rare's quality titles. I admire Rare because they're perfectionists in many ways (just the sheer amount of playability in both Conker and Perfect Dark is testament to that), but the frame rate issue is hard to ignore.
    Inflammatory statement: "Perfect Dark Zero: A Halo-Killer?"
    [​IMG]
    And a game like Rare's Jet Force Gemini... I actually consider that game's frame rate (hovering between 5-20 fps) to be the persistant antagonist as opposed to the actual polygonal baddies.
    Joseph
     
  10. Morgan Jolley

    Morgan Jolley Lead Actor

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    They have framerate issues, but the way I see it, thats from working on inferior hardware. They always try to make games that are new and wonderful, but its kinda hard to pull off what they're trying on the N64. Look at what they've done in less than a year to Dinosaur Planet!
     

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