I'm not sure how many here are familiar with the NSF sound format. For those who don't know, an NSF file is the audio data ripped from a Nintendo video game cartridge. I'm trying to make a collection of MP3s from my collection of video game music. I have a DVD player that can play MP3 files from a CD-R, and I'd like to be able to listen to them on it. My collection is mostly NSF and SPC (An SPC file is similar to an NSF file but for the Super Nintendo). I can easily convert all of my SPC files to MP3. I've been using Winamp to output the sound to a WAV file, then using MusicMatch Jukebox to compress the WAV to MP3. The NSF files are giving me a bit more trouble, though. I've downloaded a bunch of NSF plugins for WinAmp from Zophar's Domain (www.zophar.net). Several of them work perfectly for playback, but all give me trouble when I try to output a WAV file. If you're familiar with the NSF format, you know it's a bit odd. A single NSF file contains many songs, and the interface is always a bit awkward. Usually, WimAmp just creates a blank file when I try it. I actually got it to work a couple of times. The thing is, I'm also trying to use WimAmp's "fade to stop" function, instead of just abruptly ending the song. Most NSF files loop continuously, just as the music would while actually playing the game, and the user must stop it manually. I've never been able to get it to work while doing this. Has anyone tried anything like this? Any suggestions? Thanks in advance for the help.