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No ICO2 :( (1 Viewer)

JoshF

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I heard today that because of poor sales (only 70,000 copies), plans to do an ICO2 have been "squashed". The team that made the game, however, are still around, and are hopefully working on something just as brilliant.

Just though I'd share the sad news with those here who appreciated the game.

Part of me is glad, however, that this gem didn't turn into another overextended franchise.
 

LorenH

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Where did you hear this if I may ask? Ico was the most underrated game of last year. I did nothing but hype it through reviews and other forums...sad, very sad to see that a sequel will not come :frowning:
 

JoshF

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Loren: I heard it from the folks at IGNPS2 as well as confirmed by the editors at EGM.
 

BrianB

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I honestly don't think this is a Bad Thing. Ico stands great as an experience as it is, and I'm sure the team will be onto something equally as wonderful right now. Why does it need a sequel?
 

Morgan Jolley

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If I could get a 20 hour ICO with some other various enhancements (like a Chapter mode where you replay certain sections over again instead of playing the whole thing from the beginning to get to the cool parts or a Replay mode where you watch previously viewed FMVs or even the mode where all the subtitles are translated for the second time through) then I would be the happiest person on the Earth.
 

Derrik Draven

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Yeah, that's pretty damn lousy news. :frowning:
I loved this game. Really hit a note with me because I love lonely, creepy, desolate castles, and, I love GREAT atmosphere in a game. This game had both and plenty to spare...
I'd like a sequel just to find out what the hell happened to Yorda. Was that her in the boat???? Or, was it the evil queen, now posessing her body?
Some unanswered questions there that, I guess...will just fade away into gaming history.
 

LorenH

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I never saw it on IGNPS2 or EGM, must have missed it. ICO is still one of the most underrated games of all time. It was easily brushed aside by people that heard it was too short.

In my review on another site I even talked about it being a spiritual successor to such games as Out of This World, Flashback and Fade to Black. Those were all relatively short games as well, but back then the internet was not prevailant for people to talk about how short they were.
 

Morgan Jolley

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The girl in the boat was in fact Yorda, not the Dark Queen inhabiting her body. Watch after the credits (if you didn't) for a little interesting thing.
 

LorenH

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Morgan, the better question is if what happened after the credits was a dream or not. There are LOTS of ideas out there to explain the ending of ICO.
 

Morgan Jolley

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I assume the best explanation is the most literal one. What you see is what you get.

Unless there's evidence to support another theory (other than speculation and fan fiction).
 

Derrik Draven

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Yeah, when I finally ended the story, I waited until the credits were over. I just couldn't shut it off...:frowning:
Anyhoo...could be the queen. Although, I guess Ico did bump her off with that sword. Hmmm...
 

Iain Lambert

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I'm with Brian on this one. The single most impressive thing about Ico is how different it feels to everything else. If they can come up with something else that does that then its much better than just redoing more of the same.

To draw a parallel, would you rather that UGA had done yet another Sega Rally game, instead of the mighty Rez?
 

Morgan Jolley

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I think that the first game is amazing, so even if a second game sucks, that won't lower the quality of the first.

Why not make a sequel to such an amazing game?
 

BrianB

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Why not make a sequel to such an amazing game?
Because it didn't set the world alight sales wise?

Because they have something 'bigger & better' planned?

Because maybe they actually /are/ & just haven't told the world about it?

Because they've told the story they wanted to tell, and want to now tell a different story?

I think I should go into the movie forum & demand a sequel to Citizen Kane.
 

Derrik Draven

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Because maybe they actually /are/ & just haven't told the world about it?
I still haven't seen anything written that states that there isn't a sequel being planned. So, this statement above is a definitely possibility.

Time will tell...
 

Craig A

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LorenH said:

In my review on another site I even talked about it being a spiritual successor to such games as Out of This World, Flashback and Fade to Black. Those were all relatively short games as well, but back then the internet was not prevailant for people to talk about how short they were.
I felt exactly the same way! A friend of mine was watching me play, and we both started reminiscing about "Out of This World". When the credits rolled, we both felt cheated, and cheered when the sequence at the (real) end of the game had played.
 

Derrik Draven

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All this talk of Ico made me dust it off and pop it in the PS2 last night. This will be my 2nd time through but, it's been quite awhile since I finished it.

Man, it's still such a haunting experience that I can't quite explain...
 

Morgan Jolley

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Because they've told the story they wanted to tell, and want to now tell a different story?
No offense, but there isn't much story in ICO. Its mainly a series of puzzles with a back story and an ending. The story segments represent an extrememly small part of the actual game.
 

BrianB

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No offense, but there isn't much story in ICO. Its mainly a series of puzzles with a back story and an ending. The story segments represent an extrememly small part of the actual game.
I think you & I are going to have to agree to disagree on that one. As far as I'm concerned, Ico is rich in story telling - you don't need reams & reams of on-screen text to tell a story rich in characters or adventure.
 

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