Kami
Screenwriter
- Joined
- Jan 2, 2001
- Messages
- 1,490
Simply amazing
http://www.gamespot.com/pc/action/do...19.html?page=1
The interview is here:
http://www.gamespot.com/pc/action/do...w_6026019.html
http://www.gamespot.com/pc/action/do...19.html?page=1

The interview is here:
http://www.gamespot.com/pc/action/do...w_6026019.html
GS: We all know that the focus is on Doom III's single-player component, but tell us what the current multiplayer plans are and where they stand right now.
TW: Our focus hasn't changed--we're putting all our resources into developing an unbelievable single-player experience. We will, however, include a multiplayer component that includes game types like deathmatch and last man standing. There is nothing more visceral than competing against another human player, particularly in a first-person game. However, this experience is going to be very different from something like Quake III Arena. Doom III multiplayer is incredibly intense, and the light and shadows play a much bigger role in the gameplay. Never before in a multiplayer game have players had to worry about their shadow and whether or not it has revealed their position, or been able to shoot out lights so they can hide in the darkness. This alone adds a level of reality, depth, and atmosphere that is again going to redefine expectations about how a multiplayer game should look and feel.