Let me start off by saying I haven't really investigated MOO3 thoroughly, and in fact this post is just based off of some screenshots I've seen of the interface. I rate the original Masters of Orion as one of my Top 5 favorite games of all time regardless of system. That being said I was very disappointed with MOO2. Which I realize is an opinion in the minority. The biggest turn off I feel was the interface, it just wasn't intuitive to me. I'm sure there was an excellent game underneath it, but I didn't feel like finding it. I couldn't put my finger on it until I saw screenshots recently of MOO3 that made me realize what I missed in MOO2. Sliders! Check out this preview. http://www.wargamer.com/reviews/moo3_preview/ Its a good preview but it is full of nice shots of the interface. Many of the interfaces use sliders to adjust variables. I loved the sliders from the first one and never could grasp the drag and drop style of MOO2. So the new MOO seems more old school to me. I can't wait! Aaron p.s. my memory isn't as great as it used to be so if I misrepresented the previous versions I apologize. However thats how I remember them.