Joe Szott
Screenwriter
- Joined
- Feb 22, 2002
- Messages
- 1,962
- Real Name
- Joe S.
Anyone played or playing this little gem from the 80s?
A friend here at work was telling me about his all-time favorite game, Master of Magic. So I look on my friendly abandonware siter and bingo, there it is. Been playing it for a few days now, what a totally great game this is! Why Microprose hasn't released a MoM 2 I couldn't guess, this game is just so well made.
Here's what it is like: You select a wizard and have a certain amount of 'points'. You can put points into magical spell types (Life, Death, Nature, Chaos, Sorcery) or special abilities like Warlord or Archmage. Then you pick a race to command, like Dark Elves, Men, Orcs, etc. Each race has special abilities or units they can produce.
Now you start the game, which is about 85% like Civilization. You build settlers, swordmen, engineers, city improvments, etc. And you meet other wizards with empires and fight, ally, trade spells with them. But instead of researching tech trees, you research spell trees. You also accrue mana just like gold or food that you use to cast these spells to enhance units, improve cities, destroy enemies in combat, piss off other Wizards.
It is just such a fun game, I'm shocked it wasn't as big as say Populous or Half-Life. Anyone who enjoys Age of ... games or Civ titles owes it to themselves to check Master of Magic out. It is an incredibly fun and addictive game, even still today!
Anyone else here an old fan of MoM? Romier at least must have given this one a shot back in the day.
A friend here at work was telling me about his all-time favorite game, Master of Magic. So I look on my friendly abandonware siter and bingo, there it is. Been playing it for a few days now, what a totally great game this is! Why Microprose hasn't released a MoM 2 I couldn't guess, this game is just so well made.
Here's what it is like: You select a wizard and have a certain amount of 'points'. You can put points into magical spell types (Life, Death, Nature, Chaos, Sorcery) or special abilities like Warlord or Archmage. Then you pick a race to command, like Dark Elves, Men, Orcs, etc. Each race has special abilities or units they can produce.
Now you start the game, which is about 85% like Civilization. You build settlers, swordmen, engineers, city improvments, etc. And you meet other wizards with empires and fight, ally, trade spells with them. But instead of researching tech trees, you research spell trees. You also accrue mana just like gold or food that you use to cast these spells to enhance units, improve cities, destroy enemies in combat, piss off other Wizards.
It is just such a fun game, I'm shocked it wasn't as big as say Populous or Half-Life. Anyone who enjoys Age of ... games or Civ titles owes it to themselves to check Master of Magic out. It is an incredibly fun and addictive game, even still today!
Anyone else here an old fan of MoM? Romier at least must have given this one a shot back in the day.