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List of games with a 16:9 mode... (1 Viewer)

PS Nystrom

Second Unit
Joined
Jan 27, 1999
Messages
444
I'm hoping everyone will chip in so we can make a list of games that include a 16:9 mode. Here are the few that I've heard of. Please let me know what I'm missing!
NINTENDO 64
GoldenEye
Perfect Dark
DREAMCAST
Alien Front Online
Donald Duck Quack Attack
F355 Challenge
Fur Fighters
Rayman 2
Samba de Amigo
Sonic Adventure 2
Star Lancer
Test Drive V-Rally
Tokyo Xtreme Racer 2
Toy Commander
Wacky Races
PLAYSTATION 2
Ace Combat 4
F1 Championship 2001
FIFA 2001
Gran Turismo 3
Grand Theft Auto III
Madden NFL 2002
SSX
SSX Tricky
X-BOX
Dead or Alive 3
Elder Scrolls III: The Morrowind
Halo
Madden NFL 2002
Project Gotham
Test Drive: Fired Up Racing
TransWorld Snowboarding
Xavier Fox: The Lost City
GAMECUBE
Madden NFL 2002
Star Wars: Rogue Leader
[Edited last by PS Nystrom on November 13, 2001 at 03:54 PM]
 

Jeremy Illingworth

Supporting Actor
Joined
Nov 12, 2000
Messages
535
I was thinking about making a list and keeping it on my web page. If they all get posted here then I can paste them into a list and upload it.
jeremy
 

Ron Gilbert

Stunt Coordinator
Joined
Jun 18, 2000
Messages
60
IGN has some newer gameplay videos of DOA3, in glorious widescreen, taken from the fall TGS2001. You can add this game to the list of those that support 16x9, along with Project Gotham, and others. I don't know the true resolution, but I'm impressed with how good DOA3 looks in 16x9.
 

Troy LaMont

Supporting Actor
Joined
Mar 11, 1999
Messages
849
Also,
Xbox
  • Elder Scrolls III: Morrowind, The
  • Halo
  • Madden NFL 2002
  • Test Drive: Fired Up Racing
  • TransWorld Snowboarding
  • Xavier Fox: The Lost City
I hadn't heard about the XBox games you listed. Any sources?
Troy
------------------
quote::My teacher tells me beauty is on the inside.
:That's just something ugly people say.
 

Ron Gilbert

Stunt Coordinator
Joined
Jun 18, 2000
Messages
60
My info on DOA3 is based on what I saw on IGN - quicktime movies of people playing the game on 16x9 sets. There is also a DOA3 interview on the gamespy.com xbox website that features a picture of a rolling demo title screen, again on a widescreen tv. The entire presentation of this game is nice.
As for Project Gotham, there has been more than one interview with dev members where widescreen support has been mentioned. I'll try to find and post a link to one of them.
 

Mark Evans

Supporting Actor
Joined
Oct 10, 2001
Messages
585
This is sort of unrelated to the games discussion, but Ron, you're not the Ron Gilbert of Monkey Island fame are you? I just saw your name come up and now I'm intensely curious
smile.gif
.
------------------
Mark Evans
Low Rent Movie Critic, Low Rent Home Theater Owner, Low Rent Everything
 

Iain Lambert

Screenwriter
Joined
Jun 7, 1999
Messages
1,345
I've wondered that too. Not many (well, no-one other than Ron Gilbert, really!) can lay claim to be behind both the best adventure game (Monkey Island) and best RTS (Total Annihilation) of all time.
 

Graeme Clark

Senior HTF Member
Joined
Jan 5, 2000
Messages
2,180
Not many (well, no-one other than Ron Gilbert, really!) can lay claim to be behind both the best adventure game (Monkey Island) and best RTS (Total Annihilation) of all time.

Don't forget Putt Putt!
And not to make a big deal, but Chris Taylor was really the guy behind Total Annihilation.
 

Iain Lambert

Screenwriter
Joined
Jun 7, 1999
Messages
1,345
Chris Taylor was lead programmer on TA, Ron Gilbert produced. Besides, I imagine that when you produce something as stunning as TA Ron probably feels a bit like the Rare founders would if I met them - come up with something as brilliant as Goldeneye or Banjo, and this guy still won't stop going on about Jetpac!
 

Ron Gilbert

Stunt Coordinator
Joined
Jun 18, 2000
Messages
60
Sorry, I'm famous in other circles, but not game development unfortunately
smile.gif
But it is nice to know I share a name with someone so highly regarded.
 

Troy LaMont

Supporting Actor
Joined
Mar 11, 1999
Messages
849
Ron,
Just because a game is shown on a 16:9 display doesn't mean the game is in that format. My TV has an 'expand' mode that fits a 4:3 image on the 16:9 screen, which is how I play all of my games. It may appear to be a 16:9 game, but unless the specs state otherwise, I'd doubt it.
FYI.
Troy
------------------
:My teacher tells me beauty is on the inside.
:That's just something ugly people say.
 

Ron Gilbert

Stunt Coordinator
Joined
Jun 18, 2000
Messages
60
Troy,
You may be right. However, what impressed me about those movies was that they actually showed people holding the controllers, playing the game, and the game looked good. The image didn't seem stretched or expanded, but as you point out, it very well could have been. The only thing that would lend any credence to the game 'truly' supporting that format is the earlier screenshot here:
Link Removed
And the fact that, from what I understand, the penetration of 16x9 sets is significantly higher in Japan, which suggests that they may be targeting that rez/format as a matter of course. Finally, these are the IGN quicktime movies I'm refering to: Link Removed
 

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