List of games with a 16:9 mode...

Discussion in 'Archived Threads 2001-2004' started by PS Nystrom, Oct 10, 2001.

  1. PS Nystrom

    PS Nystrom Second Unit

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    I'm hoping everyone will chip in so we can make a list of games that include a 16:9 mode. Here are the few that I've heard of. Please let me know what I'm missing!
    NINTENDO 64
    GoldenEye
    Perfect Dark
    DREAMCAST
    Alien Front Online
    Donald Duck Quack Attack
    F355 Challenge
    Fur Fighters
    Rayman 2
    Samba de Amigo
    Sonic Adventure 2
    Star Lancer
    Test Drive V-Rally
    Tokyo Xtreme Racer 2
    Toy Commander
    Wacky Races
    PLAYSTATION 2
    Ace Combat 4
    F1 Championship 2001
    FIFA 2001
    Gran Turismo 3
    Grand Theft Auto III
    Madden NFL 2002
    SSX
    SSX Tricky
    X-BOX
    Dead or Alive 3
    Elder Scrolls III: The Morrowind
    Halo
    Madden NFL 2002
    Project Gotham
    Test Drive: Fired Up Racing
    TransWorld Snowboarding
    Xavier Fox: The Lost City
    GAMECUBE
    Madden NFL 2002
    Star Wars: Rogue Leader
    [Edited last by PS Nystrom on November 13, 2001 at 03:54 PM]
     
  2. Jeremy Illingworth

    Jeremy Illingworth Supporting Actor

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    I was thinking about making a list and keeping it on my web page. If they all get posted here then I can paste them into a list and upload it.
    jeremy
     
  3. Jason Seaver

    Jason Seaver Lead Actor

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  4. PS Nystrom

    PS Nystrom Second Unit

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    Anything else?
    Pieter
    ------------------
    BoomRoom updated Oct 15
     
  5. Ron Gilbert

    Ron Gilbert Stunt Coordinator

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    IGN has some newer gameplay videos of DOA3, in glorious widescreen, taken from the fall TGS2001. You can add this game to the list of those that support 16x9, along with Project Gotham, and others. I don't know the true resolution, but I'm impressed with how good DOA3 looks in 16x9.
     
  6. Troy LaMont

    Troy LaMont Supporting Actor

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    Also,
    Xbox
    • Elder Scrolls III: Morrowind, The
    • Halo
    • Madden NFL 2002
    • Test Drive: Fired Up Racing
    • TransWorld Snowboarding
    • Xavier Fox: The Lost City
    I hadn't heard about the XBox games you listed. Any sources?
    Troy
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  7. Martin Rendall

    Martin Rendall Screenwriter

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    PS Nystrom,
    I hope you keep up on this list. It could be a great resource for some of us.
    Thanks,
    Martin.
     
  8. PS Nystrom

    PS Nystrom Second Unit

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    Troy, my only source is Ron who posted above you,
    Pieter
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    BoomRoom updated Oct 15
     
  9. Nathan A

    Nathan A Second Unit

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    I don't think Madden 2001 PS2 is 16x9.
     
  10. Ron Gilbert

    Ron Gilbert Stunt Coordinator

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    My info on DOA3 is based on what I saw on IGN - quicktime movies of people playing the game on 16x9 sets. There is also a DOA3 interview on the gamespy.com xbox website that features a picture of a rolling demo title screen, again on a widescreen tv. The entire presentation of this game is nice.
    As for Project Gotham, there has been more than one interview with dev members where widescreen support has been mentioned. I'll try to find and post a link to one of them.
     
  11. Mark Evans

    Mark Evans Supporting Actor

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    This is sort of unrelated to the games discussion, but Ron, you're not the Ron Gilbert of Monkey Island fame are you? I just saw your name come up and now I'm intensely curious [​IMG].
    ------------------
    Mark Evans
    Low Rent Movie Critic, Low Rent Home Theater Owner, Low Rent Everything
     
  12. Iain Lambert

    Iain Lambert Screenwriter

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    I've wondered that too. Not many (well, no-one other than Ron Gilbert, really!) can lay claim to be behind both the best adventure game (Monkey Island) and best RTS (Total Annihilation) of all time.
     
  13. Graeme Clark

    Graeme Clark Cinematographer

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  14. Iain Lambert

    Iain Lambert Screenwriter

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    Chris Taylor was lead programmer on TA, Ron Gilbert produced. Besides, I imagine that when you produce something as stunning as TA Ron probably feels a bit like the Rare founders would if I met them - come up with something as brilliant as Goldeneye or Banjo, and this guy still won't stop going on about Jetpac!
     
  15. Ron Gilbert

    Ron Gilbert Stunt Coordinator

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    Sorry, I'm famous in other circles, but not game development unfortunately [​IMG] But it is nice to know I share a name with someone so highly regarded.
     
  16. Cameron Seaman

    Cameron Seaman Supporting Actor

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    Any Gamecube games in 16:9?
     
  17. Troy LaMont

    Troy LaMont Supporting Actor

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    Ron,
    Just because a game is shown on a 16:9 display doesn't mean the game is in that format. My TV has an 'expand' mode that fits a 4:3 image on the 16:9 screen, which is how I play all of my games. It may appear to be a 16:9 game, but unless the specs state otherwise, I'd doubt it.
    FYI.
    Troy
    ------------------
    :My teacher tells me beauty is on the inside.
    :That's just something ugly people say.
     
  18. Ron Gilbert

    Ron Gilbert Stunt Coordinator

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    Troy,
    You may be right. However, what impressed me about those movies was that they actually showed people holding the controllers, playing the game, and the game looked good. The image didn't seem stretched or expanded, but as you point out, it very well could have been. The only thing that would lend any credence to the game 'truly' supporting that format is the earlier screenshot here:
    http://www.gamespy.com/asp/image.asp...t01/doa3/3.jpg
    And the fact that, from what I understand, the penetration of 16x9 sets is significantly higher in Japan, which suggests that they may be targeting that rez/format as a matter of course. Finally, these are the IGN quicktime movies I'm refering to: http://xbox.ign.com/news/39077.html
     
  19. Carmen Rizzolo

    Carmen Rizzolo Auditioning

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  20. Sean Oneil

    Sean Oneil Supporting Actor

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    It would be nice if Capcom made Resident Evil 16x9 on the GCN, wouldn't it?
     

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