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James Bond: Everything or Nothing Xbox Impressions (1 Viewer)

Larry Talbot

Second Unit
Joined
Jun 8, 2003
Messages
388
Thanks for the example, Brandon. That's not what I think of when I think of Auto-aiming. Half-Life for the PC is a good example of what I'm thinking about. When I first played that game I was very annoyed because auto-aiming was enabled by default. My targeting cursor kept jumping around: An alien would walk into view and my cursor would jump to the alien. Found the auto-aiming option, deselected it, and everything was much, much better.
That's the kind of thing I hate. I've seen similar examples, particularly in third person games, on consoles. Having the cursor slow imperceptibly when over an enemy sounds like an acceptable compromise to me. At least I'm still controling where the cursor goes.
 

Scott L

Senior HTF Member
Joined
Feb 29, 2000
Messages
4,457
In Halo when the enemy is far away and your crosshair gets close to him the computer automatically puts it directly over the enemy for you. Look at your hand holding the gun twitch and move automatically. I've noticed this particularly on the 2nd level when you first hook up with your soldiers.
 

Larry Talbot

Second Unit
Joined
Jun 8, 2003
Messages
388
"In Halo when the enemy is far away and your crosshair gets close to him the computer automatically puts it directly over the enemy for you."

This is on normal difficulty? I've never noticed this. Now I'm going to have to go back and check it out.
 

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