Morgan Jolley
Senior HTF Member
- Joined
- Oct 16, 2000
- Messages
- 9,718
The main idea is that publishers try to get as much for a game as they can, then once they think they're not getting any more sales, they lower the price slowly so they can get as much as possible.
I'm willing to pay $50. You're willing to pay $40. Someone else, $30. So when the game comes out, I get it. A month or two later, you get it. Then 3 months after that, the other person gets it. The company just made $120 in revenue. Had they released it at $30, they would have gotten more sales all at once, but only have made $90.
Brian-
Maybe they started developing them at the same time, created one engine, worked with both games but focused on 3, released 3, then used their knowledge from 3 to modify the engine and finish it? All I remember is what I read in the interview/article/whatever it was. And it said that work on VC was started before 3. This could be planning stuff, early demoes, or whatever.
Maybe what you said was true, that 3 was going to be in the style of 1 and 2. Soon after, they started planning VC, then moved 3 to the PS2 and developed one engine for both games at the same time. So VC was planned for PS2 before 3 was, though 3 was being developed first technically? I dunno.
I'm willing to pay $50. You're willing to pay $40. Someone else, $30. So when the game comes out, I get it. A month or two later, you get it. Then 3 months after that, the other person gets it. The company just made $120 in revenue. Had they released it at $30, they would have gotten more sales all at once, but only have made $90.
Brian-
Maybe they started developing them at the same time, created one engine, worked with both games but focused on 3, released 3, then used their knowledge from 3 to modify the engine and finish it? All I remember is what I read in the interview/article/whatever it was. And it said that work on VC was started before 3. This could be planning stuff, early demoes, or whatever.
Maybe what you said was true, that 3 was going to be in the style of 1 and 2. Soon after, they started planning VC, then moved 3 to the PS2 and developed one engine for both games at the same time. So VC was planned for PS2 before 3 was, though 3 was being developed first technically? I dunno.