John Sparks
Senior HTF Member
I've been rewatching all of the Marvel movies in anticipation of the upcoming Avengers: Infinity War, and all but the first three MCU movies are in 3D.
I remain really impressed by the 3D conversion on the 2012 release of "Marvel's The Avengers" (aka "Avengers Assemble" in the UK). For those unfamiliar with the film, the idea had been to shoot the movie natively in 3D, and 3D was part of the film's preproduction design. Unfortunately, director of photography Seamus McGarvey threw a glorified temper tantrum after having difficulty using the 3D rig during a scene being shot during preproduction for use in another Marvel film that was releasing first, and refused to use the 3D equipment any further. (He further stated that he refused to do any practice or preparation work prior to that shoot. [sarcasm] I'm shocked, shocked I say, that someone using a new piece of equipment without any experience or training on it could have difficulty using it. That's clearly the fault of the 3D rig and not the person trying to use it. [/sarcasm] ) I'm not sure why McGarvey wasn't shown the door, but he was instead allowed to shoot the film in 2D for 3D conversion. Fortunately, the 3D turned out great. I suspect that this is because director Joss Whedon had already done extensive planning for what the movie was supposed to look like in 3D, and that the conversion team was able to use that to their advantage.
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