There is the part of me that wonders why passive didn't adopt the side-by-side model for halving resolution, making it 1080 x 960 instead of 540 x 1920. In any event, passive on 4K seems more ideal.
Most of my 3D watching is from Blu-ray. But Fly Me To the Moon is not available on Blu-ray 3D. It is on HBO On Demand in side-by-side 3D. I thought it looked great - even the 138 inch wide image from my Panasonic AE8000 projector.
I'm just wondering if I'm strange for buying 3D Blu-ray releases, a lot of them have exclusive discs of conent, even though my computer monitor doesn't support 3D.
I watch my Blu-rays through my self-built computer, have all the software needed to remove region coding and to watch them. Even a decent ASUS IPS monitor. I'm not even entirely sure which titles I own that are proper 3D or just the conversions.
You might want to look at this: https://www.avegant.com/buy-nowI'm just wondering if I'm strange for buying 3D Blu-ray releases, a lot of them have exclusive discs of conent, even though my computer monitor doesn't support 3D.
I watch my Blu-rays through my self-built computer, have all the software needed to remove region coding and to watch them. Even a decent ASUS IPS monitor. I'm not even entirely sure which titles I own that are proper 3D or just the conversions.
Unfortunately The Avegant Glyph doesn't support 3D Blu-ray MVC 3D format, as I have one. Only SBS. Believe the same case for the current specs of the Oculus Rift.You might want to look at this: https://www.avegant.com/buy-now
Conversion is improving. Obviously, it can't match well done native 3D, but it can come close.
Perhaps the best route for HMDs is either a dedicated HMD (not a VR headset), or if going the VR route, Sony's new VR headset for the PS4.Unfortunately The Avegant Glyph doesn't support 3D Blu-ray MVC 3D format, as I have one. Only SBS. Believe the same case for the current specs of the Oculus Rift.
Completely agree. Still takes expensive labor-intensive human judgment choices adding the sense of volume, forming feature separation characteristic in a face, which when filmed in native 3D captures the form that exists.I agree that conversions have improved and can be very good but I can usually tell straight away if a movie is native 3D or a conversion, it's normally characters and their faces.
I didn't know this. Why would they need to?True, but even natively shot 3D productions use some conversion.