WillY
Stunt Coordinator
- Joined
- Sep 11, 2000
- Messages
- 189
My understanding is that whoever hosts the game is the server, correct? Does anyone know what kind of upload bandwidth is going to be needed to host decent games? If it's anything like xbconnect, a standard DSL connection wouldn't really cut it for hosting 16 player games. I know live code is optimized, so hopefully it won't be an issue...