andrew markworthy
Senior HTF Member
- Joined
- Sep 30, 1999
- Messages
- 4,762
A while ago I was one of those defending Gran Turismo 3 for its realism, etc. However, I have got to say that some of the more 'advanced' races in the professional league are downright boring, because they are far too long, and also, once you start a series race, you are stuck in it.
To elabourate:
(a) the endurance races are nearly all are two hours long and thoroughly dull. Yes, I am well aware of the meaning of 'endurance' but there is usually an implication of continually battling against the odds. However, this is not the case with GT3. You know after a few laps at most who is going to win and the rest of the time is just a struggle to fight off boredom. I can't play these races in the evening because I fall asleep.
(b) once you start on a series race you must do all the races in the series in sequence, and you cannot break off to do any other races. Since many of the races in the professional series take an hour or so each, you are committed to one series for a lot of days without any break.
Again, I know that in some senses this is a measure of endurance, but the simple fact is that the same criticism as advanced in (a) applies here - you rapidly know who is going to win and all you are left to test is the ability to withstand tedium.
The simple fact is that I have little incentive to complete a lot of the professional league races and endurance events. I know that I can win them (such modesty!) but I cannot summon up the enthusiasm to commit myself to a lot of hours of driving round a limited range of circuits. If the professional league had different and more demanding circuits, things might be different, but I suspect that so much space has been (IMHO) wasted on the replay and arcade facilities that there wasn't room for more circuits.
Am I the only curmudgeon about this, or does anyone else feel the same way?
To elabourate:
(a) the endurance races are nearly all are two hours long and thoroughly dull. Yes, I am well aware of the meaning of 'endurance' but there is usually an implication of continually battling against the odds. However, this is not the case with GT3. You know after a few laps at most who is going to win and the rest of the time is just a struggle to fight off boredom. I can't play these races in the evening because I fall asleep.
(b) once you start on a series race you must do all the races in the series in sequence, and you cannot break off to do any other races. Since many of the races in the professional series take an hour or so each, you are committed to one series for a lot of days without any break.
Again, I know that in some senses this is a measure of endurance, but the simple fact is that the same criticism as advanced in (a) applies here - you rapidly know who is going to win and all you are left to test is the ability to withstand tedium.
The simple fact is that I have little incentive to complete a lot of the professional league races and endurance events. I know that I can win them (such modesty!) but I cannot summon up the enthusiasm to commit myself to a lot of hours of driving round a limited range of circuits. If the professional league had different and more demanding circuits, things might be different, but I suspect that so much space has been (IMHO) wasted on the replay and arcade facilities that there wasn't room for more circuits.
Am I the only curmudgeon about this, or does anyone else feel the same way?