Gungrave..OUCH!

Discussion in 'Archived Threads 2001-2004' started by Romier S, Aug 1, 2002.

  1. Romier S

    Romier S Producer

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    Import review from Gamespot:
    Gungrave
    One word...OUCH!
    They also went ahead and reviewed Capcom VS SNK 2 on the Gamecube:
    CapcomVSSNK
    A second word for you...OUCH!
    EDIT: I still have interest in both of these titles despite the reviews. I'm still gonna give them a whirl when they are released (At the very least a rental). As always the best reviewer out there is you[​IMG]. (Still disheartening to say the least[​IMG])
     
  2. Andre F

    Andre F Screenwriter

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    Too bad, Gungrave looked very cool...
    -Andre F
     
  3. Morgan Jolley

    Morgan Jolley Lead Actor

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    I read the Gungrave review. I can say that the reasons the reviewer didn't like Gungrave is the reason I don't like a lot of games.

    It's kinda sad because it looked so stylish and cool. Too bad it's so short.
     
  4. Oscar_R

    Oscar_R Second Unit

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    that's a shame, sounds liek a good rental though.
    i figured it would be short and shallow to begin with, more appropriate as an arcade game.
     
  5. Aaron Copeland

    Aaron Copeland Second Unit

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    The opening quote about Capcom VS SNK not being suited to the GC controller is not surprising in the least. I've suspected from the moment I first saw the GC controller that Capcom style fighters would be a bitch to play with that thing. Too bad they chose to use that funky face button arrangement which has no apparent advantages over the standard diamond layout [​IMG]
    I honestly think most of the GC controller was designed simply for the sake of being different and appearing "innovative". The face button layout sucks, the c-stick is lame (why the hell isn't a normal analog stick?), no mirror to the Z-button (God forbid they have four shoulder buttons like Sony!), the Z-button is too stiff, etc...
    As usual, all of this is IMO.
    Aaron
     
  6. Morgan Jolley

    Morgan Jolley Lead Actor

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    The Z-button was added at the last minute because developers wanted it.

    I personally like the controller, but it does suck for Capcom-style fighters. Why doesn't someone make a custom controller where the 4 faces buttons are in a diamond pattern?
     
  7. Kelley_B

    Kelley_B Cinematographer

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    Ok Romier we need to head to Japan and smack SEGA around, first CT3 and now Gungrave.
     

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