Romier S
Senior HTF Member
- Joined
- Sep 2, 1999
- Messages
- 3,525
Keep in mind that GT4 is not displaying true 1080i. It's displaying the game image at a resolution more along the lines of 640x960i and the "CRTC" part of the chipset (the controller that sends the signal from the console to the TV) is sending the proper signal to upscale the image to 1080i. Which is exactly why you're are not getting the full resolution of 1920x540 (which would have really helped in the reduction of "jaggies"). It's why games like Amped 2 that display at true 720p (or a resolution of 1280x720) looks far smoother than GT4 running in 1080i. Still, it's a neat trick. I'd love to see it makes it way to other games.
Nonetheless you should be seeing a decrease in jaggies when moving from 480p to 1080i. You will also see an increase in image clarity overall. Going from S-video to 1080i will of course make the aliasing more apparent as you are getting a far clearer/sharper picture than before (not too mention a huge increase in clarity/color definition). You're not getting "free" anti-aliasing with S-video, your getting a reduction in clarity and overall picture quality which "blurs" the image as you noted.
Nonetheless you should be seeing a decrease in jaggies when moving from 480p to 1080i. You will also see an increase in image clarity overall. Going from S-video to 1080i will of course make the aliasing more apparent as you are getting a far clearer/sharper picture than before (not too mention a huge increase in clarity/color definition). You're not getting "free" anti-aliasing with S-video, your getting a reduction in clarity and overall picture quality which "blurs" the image as you noted.