Morgan Jolley
Senior HTF Member
- Joined
- Oct 16, 2000
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I was reading a little article in the most recent issue of Electronic Gaming Monthly about a conference that was held about how games are used as art. They talked about the history of it and where its going and such and how it was an art form. So I got thinking, what are some artistic games? Off the top of my head, I can think of SquareSoft as one of the pioneers of artistic games (mainly started by Amano, the artist for the Final Fantasy series up to 6 and also 9). Chrono Cross was an amazing game in every aspect and featured different areas with unique styles and music. Final Fantasy 8 created a strange world where technology and style mixed together and created some strange atmospheres. One thing about 8 that was very unique was that you didn't travel to every city on the planet throughout the game unless you did a sidequest or two. This made the game feel more like its happening on a planet than in a game. The cultures were also diverse and different in the style of the cities and the characters who inhabited them. Fear Effect was another artistic game in its style and the amount of animation in the backgrounds. The game looked better than PSX graphics because of its style.
Also, the CG animation in the Final Fantasy games was a big force in putting CG into games. The scenes from FF8 are still some of the best CG ever in a game (though 9 is better looking, but there is less CG in 9) and the ending to FF8 was the most artistic and complex ending (in some aspects) of any game I have ever played.
So what are some artistic games that you know of?
Also, the CG animation in the Final Fantasy games was a big force in putting CG into games. The scenes from FF8 are still some of the best CG ever in a game (though 9 is better looking, but there is less CG in 9) and the ending to FF8 was the most artistic and complex ending (in some aspects) of any game I have ever played.
So what are some artistic games that you know of?