Derrik Draven
Supporting Actor
- Joined
- Dec 7, 1998
- Messages
- 937
- Real Name
- Chris
After letting my Xbox sit in my bedroom closet for close to a month, I finally broke down. Couldn't take it anymore! It was supposed to be an Xmas present.
Bought my girlfriend a PC for her present and she bugged me so much to open it early, I finally let her. Well...screw it; if she's ruining her Xmas, so was I!!!
Anyhoo, I was suprised at how heavy the 'Box is. No wonder they tell you to avoid dropping it on kids.
Hooked it up to my little 35" Sony Trinitron (which I just bought new for the occasion), did the MonsterCable S-vid pack and the Monster Optical. Ran it all through the Outlaw Audio 1050 which pumped it into the DefTech BP2000tls/2004Tls' and, of course, the SVS16-46pc.
Popped in Halo...
...HOLY F'N SHIT!!!!!
You guys were right. Amazing isn't quite good enough.
Strange thing is, it's the little things that make this game the jewel that it is. Like, shining your flashlight onto the floors/walls and seeing bumpmapping in all it's glorly, like never before. Seems like you could reach out and actually "feel" every surface. Or, the comments that the enemies and your friends make. They make sense and, they're in the context of the moment. The grunts (enemies) make me laugh every time I hear them. Especially when they panic!!!
The story so far is killer. I'm just over halfway through and have learned about someone the Covenant fears. That's all I say.
The level design is very intellegent. Everything makes sense. Things are built the way you'd expect them to be made in real life instead of some of the freaky, hap-hazard level design of other games.
The sound is unlike anything I've EVER heard before, in a game. The 5.1 surround sound pulls you into the game like never before. Wait until the 1st major fire fight and you hear guys behind you, in front and to the sides, all yelling different things while the floor is shaking from the engines of the Covenant dropship coming down.
It was glorious!!!!
Even the gregorian-type chant in the title screen sends a chill up my spine.
Well, I could go on but, since I'm a late comer to the world of Halo, everything and anything I can say, has been said before; except that I'm actually dreading the end of this game. I hate when something good has to end and, I can only hope that the end indicates that the story is just beginning meaning, Halo II and, an entire Halo franchise.
I can only hope...
Bought my girlfriend a PC for her present and she bugged me so much to open it early, I finally let her. Well...screw it; if she's ruining her Xmas, so was I!!!
Anyhoo, I was suprised at how heavy the 'Box is. No wonder they tell you to avoid dropping it on kids.
Hooked it up to my little 35" Sony Trinitron (which I just bought new for the occasion), did the MonsterCable S-vid pack and the Monster Optical. Ran it all through the Outlaw Audio 1050 which pumped it into the DefTech BP2000tls/2004Tls' and, of course, the SVS16-46pc.
Popped in Halo...
...HOLY F'N SHIT!!!!!
You guys were right. Amazing isn't quite good enough.
Strange thing is, it's the little things that make this game the jewel that it is. Like, shining your flashlight onto the floors/walls and seeing bumpmapping in all it's glorly, like never before. Seems like you could reach out and actually "feel" every surface. Or, the comments that the enemies and your friends make. They make sense and, they're in the context of the moment. The grunts (enemies) make me laugh every time I hear them. Especially when they panic!!!
The story so far is killer. I'm just over halfway through and have learned about someone the Covenant fears. That's all I say.
The level design is very intellegent. Everything makes sense. Things are built the way you'd expect them to be made in real life instead of some of the freaky, hap-hazard level design of other games.
The sound is unlike anything I've EVER heard before, in a game. The 5.1 surround sound pulls you into the game like never before. Wait until the 1st major fire fight and you hear guys behind you, in front and to the sides, all yelling different things while the floor is shaking from the engines of the Covenant dropship coming down.
It was glorious!!!!
Even the gregorian-type chant in the title screen sends a chill up my spine.
Well, I could go on but, since I'm a late comer to the world of Halo, everything and anything I can say, has been said before; except that I'm actually dreading the end of this game. I hate when something good has to end and, I can only hope that the end indicates that the story is just beginning meaning, Halo II and, an entire Halo franchise.
I can only hope...