Fantastic-looking new Japanese titles at the XBOX premire in Tokyo!

Discussion in 'Archived Threads 2001-2004' started by Kelly Scott Rickards, Oct 3, 2001.

  1. Kelly Scott Rickards

    Kelly Scott Rickards Stunt Coordinator

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    7 1st and 2nd party XBOX games have been shown and they have some of the best graphics I have seen on the machine..
    Here is a thread on the TEAMXBOX forum that has the shots:
    http://forums.teamxbox.com/showthrea...5&pagenumber=1
    All the shots are real-time btw...
    That mouse game looks closer to toy story graphics than anything else I have ever seen and that racing game with the Camaro looks badass as well!
     
  2. BrianB

    BrianB Producer

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    Yup, quite impressed by them too. Mouse game looks very interesting.
    ------------------
    Nothing In Particular
     
  3. Kelly Scott Rickards

    Kelly Scott Rickards Stunt Coordinator

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    Here is the direct link to the game pictures:
    http://www.zdnet.co.jp/gamespot/gsne...mix/index.html
    There are also shots of Halo, Project Gotham and Amped...
    OT: Hey brian, what are your opinion on the performance and ablities of the MCPX....
    Is there anything you can say about DICE latancy?
    Think it will be a problem in games?
    I heard than in addition to encoding Dolby Digital in realtime, the MCPX accelerates the encoding process as well, reducing latancy....true?
     
  4. Gary King

    Gary King Second Unit

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    The second DSP in the MCP is responsible for Dolby Digital encoding - the *only* thing a programmer has to do in order to enable Dolby Digital output is add
    "lpds->SetSpeakerConfig(DSS_SPEAKER_5POINT1)"
    at the start of the program (that may not be 100% accurate, since it's from memory, and the XDK renamed a lot of enumerants and entry points).
    I haven't noticed any latency off of nForce-D motherboards, which should carry over perfectly to the Xbox. Roundtrip latency is
     
  5. Michael St. Clair

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    quote: Virtually every Xbox game will support 5.1.[/quote]
    Without a performance hit that the user can detect?
    Not a troll, just curious.
    [Edited last by Michael St. Clair on October 03, 2001 at 03:36 PM]
     
  6. Gary King

    Gary King Second Unit

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    Nope. Absolutely zero performance hit. The MCP has a dedicated unit to encode Dolby Digital audio.
     
  7. Michael St. Clair

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  8. Dean Cooper

    Dean Cooper Supporting Actor

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    [​IMG]
    Shwiiing!
    you'll like it even more when you hear it [​IMG]
    Dean
    [Edited last by Dean Cooper on October 04, 2001 at 01:16 AM]
     
  9. Morgan Jolley

    Morgan Jolley Lead Actor

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    Dean-
    Wow. That picture looks amazing. Unfortunately, I see that it looks a little two dimensional and the shadows seem kinda fake. It might be because its an incomplete game or something, but nonetheless, it does look a little too artificial. Still excellent, and will probably blow my mind.
     
  10. Camp

    Camp Cinematographer

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    I'm surprised that didn't turn into, "Gamecube would have done it better and loaded it faster..."
     
  11. Gary King

    Gary King Second Unit

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  12. Dean Cooper

    Dean Cooper Supporting Actor

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    Morgan I see your point, well with the cop cars anyway. That camaro though looks like the real deal to me. I really want to see more of this game!
    Edit: Now that there are high res shots you can see that Gary was right, it is a intentional style to show depth to the picture. Fantastic!
    [​IMG] [​IMG]
    [Edited last by Dean Cooper on October 04, 2001 at 01:20 AM]
     
  13. Dean Cooper

    Dean Cooper Supporting Actor

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    Whoa! now there are high res ones up! http://forums.teamxbox.com/showthread.php?s=&threadid=27543
    [​IMG]
    [​IMG]
    [​IMG]
    Edit: Hmm I just noticed the format of the Chase screen shots. Wide screen, maybe this is a first glimpse of what HD gaming is going to look like...
    [Edited last by Dean Cooper on October 04, 2001 at 01:31 AM]
     
  14. Morgan Jolley

    Morgan Jolley Lead Actor

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    Dean-
    The pics you posted are fantastic! If the XB can make games look like this and play in my home, then I will get it sooner than I thought (unless these games won't be out for a while). All thats left is to see how they play.
    The other pics with the car chase stuff didn't have very good depth perception (to me) because the things that shouldn't have been in focus were in focus and the view was pretty close to the ground. Move the camera up and make only the main car in focus and I probably would have liked it more. Its still amazing looking and I'm impressed.
     
  15. Dave F

    Dave F Cinematographer

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    As impressive as the screenshots are, my favorite pic is of the professor. [​IMG]
    -Dave
    ------------------
    DVD List
     
  16. Dave F

    Dave F Cinematographer

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    I'm eagerly anticipating the XBOX, but the first screenshot on this page really looks like it has been through Photoshop. The smoke and fire looks just wrong. Either that or the game just has really bad looking smoke and fire.
    -Dave
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    DVD List
     
  17. Dean Cooper

    Dean Cooper Supporting Actor

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    It could be that they just haven't really finalized the fire yet. That should be really simple to do with the fog effects the Xbox has just to be a place holder. Hard to tell this early, I'll sure be watching for more info on this game though [​IMG] I agree with you Morgan screen shots are only skin deep, a movie would be much better to get an idea on the gameplay and even then its not really all that accurate either.
    Dean
     

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