F-Zero GX looking smooth!

Discussion in 'Gaming' started by Steven_V, May 25, 2003.

  1. Steven_V

    Steven_V Stunt Coordinator

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  2. Morgan Jolley

    Morgan Jolley Lead Actor

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    Yeah, this game is going to be SWEET!
     
  3. Graeme Clark

    Graeme Clark Cinematographer

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    Whoa! Some of the courses look more like Rollercoasters than race tracks.

    Can't wait!
     
  4. Jeremy Allin

    Jeremy Allin Supporting Actor

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    When is this game and the new Mario Kart out? I'm finally getting tempted to purchase a GameCube.
     
  5. GlenHaag

    GlenHaag Supporting Actor

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    Oh, yeah. Can't wait for this one. [​IMG]

    According to EB, 8/25 for F-Zero
    12/1 for Mario Kart

    Hopefully it's not that long of a wait....

    Glen
     
  6. Steven_V

    Steven_V Stunt Coordinator

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  7. Romier S

    Romier S Producer

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    Cant wait. Looks so very very good....

    *DROOL*
     
  8. Morgan Jolley

    Morgan Jolley Lead Actor

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    I don't want to watch any more videos. I already am sold on this game.
     
  9. Jeffrey Forner

    Jeffrey Forner Screenwriter

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    I just read the first impressions over at IGN, and I now realize that I simply cannot wait until August to own this game. Gentlemen, I'm importing!
     
  10. EdR

    EdR Second Unit

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    from the IGN article:

     
  11. Morgan Jolley

    Morgan Jolley Lead Actor

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    But being willing to do so that many times must say something about the quality of the experience.
     
  12. Steven_V

    Steven_V Stunt Coordinator

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  13. Scott L

    Scott L Producer

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    Glad I put down my deposit on this months ago. [​IMG] Thanks for all the links Steven.
     
  14. Morgan Jolley

    Morgan Jolley Lead Actor

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    Haven't even watched those videos (I don't want to ruin the game for myself anymore) and I'm already sold.

    I should put a deposit on it soon. Damn, I'm never going to have the time/money to buy that X-Box.
     
  15. Jeremy Allin

    Jeremy Allin Supporting Actor

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    I don't own a Gamecube (yet) but I think I'll wait for the eventual bundle with Mario Kart or F-Zero. F-Zero looks absolutely stunning...with the classic Mute City music in there too! [​IMG]
     
  16. Jeremy Allin

    Jeremy Allin Supporting Actor

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    For those interested, some MP3s have been posted of the music from the Japanese version.

    F-Zero GX Music
     
  17. Rakesh.S

    Rakesh.S Second Unit

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    hi guys..it's a week old so sorry for bringing it back up [​IMG]

    but i'm looking forward to this one as well..does anyone know where we can download WS movies other than cube.ign.com
    they require an insider subscription..i'm not quite ready to start shelling out for an online gaming site
     
  18. Graeme Clark

    Graeme Clark Cinematographer

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    I've been playing F-Zero X a bit recently to get ready for this one! Despite that fact that the graphics are horrid in FZX, it's quite a fun (albeit somewhat frustrating) racer that I never really gave enough attention to.

    Still like the original best though [​IMG]
     
  19. Scott L

    Scott L Producer

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    You know what Graeme the more I look at the movies I think I will too! Although the sequel looks like a blast it sewems to have that certain Sega feel to it. Hard to explain.. like the slick, slippery control of Sonic compared to the accurate & responsive control of Mario and the original F-Zero. Plus the speed definitely reminds me of Sonic (not that that's necessarily a bad thing).
     
  20. Graeme Clark

    Graeme Clark Cinematographer

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    Well, I wasn't really comparing GX to the original since I haven't played it, but from what I've seen in the movies it looks more like F-Zero X than the original.

    Now this isn't exactly a bad thing as I do like FZX, but they changed some things that I am not big on. The original has a much better speed boost system IMO. They both require different strategies, but I like having to either save your speed boosts for the last lap to make the last push into first place or figure out what part of the track is the best place to use your single boost over FZX's system of balancing your ship's damage vs using speed boosts.

    But the main thing is the control. FZ1 got it perfect, and FZX could have easily emulated it a bit more to keep it perfect. The ship pivot/slide when you turn too much or without the lean really bothers me, if the ships didn't do that I'd be much happier with the game.

    FZX has some fantastic track design though, and I can only hope that GX is as good, or better.

    Anyway, I'm just a huge fan of the original game. It's my favorite SNES game (just a tad ahead of SF2) and one of my favorite racing games of all time. I'm also a huge fan of Segas arcade racers, so I hope the combination works out.
     

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