Eternal Darkness: Progressive Scan and 16:9!

Discussion in 'Archived Threads 2001-2004' started by Cameron Seaman, Apr 2, 2002.

  1. Cameron Seaman

    Cameron Seaman Supporting Actor

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    Heck yeah! I'm Sold!
    Planet Gamecube is reporting that Eternal Darkness will support Progressive Scan and have the option to format for 16:9 when it streets in June!
    http://www.planetgamecube.com/news.c...n=item&id=2856
    Hopfully, more Gamecube games released in the near future will have the same features . The newest games for the Cube have suppoeted neither.
     
  2. Kyle McKnight

    Kyle McKnight Cinematographer

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    Excellent news. Now we can only hope for all Nintendo franchises follow suite.
     
  3. Cameron Seaman

    Cameron Seaman Supporting Actor

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    My bad. You can move this to Video Game Software.
     
  4. Luke_H

    Luke_H Stunt Coordinator

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    great news.
     
  5. Morgan Jolley

    Morgan Jolley Lead Actor

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    I was already excited about this game, now even more so.
     
  6. Jeff Cooper

    Jeff Cooper Screenwriter

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    Is this going to be an actual anamorphic 16:9, or just a letterboxed 4:3 image?
     
  7. Mark Evans

    Mark Evans Supporting Actor

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    Not sure Jeff, but I think it is 16:9, there's an article on IGN after they've had about seven hours of hands-on time with the game, and they mentioned the video modes there somewhere.

    That whole article is great. Everything I've been reading about this game is whetting my appetite for it more and more. It really looks quite awesome, and if the attention to historical detail is as sharp as they've been saying, even more impressive.

    Not to mention 40-60 hours gameplay. Very few games offer that much value these days. Of course that means nothing if it isn't any fun, but ED:SR certainly looks like it could deliver some serious horror when it gets here...
     

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